Morning!
I posted this a year ago, but since we're heading in the general direction now, I'll recap the idea.
How about a room and door type that visitors can utilize?
We could put in beds, tables, food and drinks for them, like an old western bar. Shelves would hold the items thought for visitors and could be disabled for colonist consumption (colonists only restock them).
Building on that, maybe crafting music instruments for artists to use could lead to a small stage for occasional performances even. Just like a party spot.
Of course, colonists would use the facilities too to some extend, to meet the travelers.
However, if you took good care of visitors, they could build friendships, even give you positive faction relation bonuses. If you severely impress them, someone of their group could decide to join up with you without angering the faction or needing to be arrested. Perhaps if they found a good friend, family member or lover in your colony, it could persuade them to stay more easily.
Those public buildings could also be a rally point for them during an attack if they are too outmatched.
I think the mechanics are all there at this point, just a matter of combining them.
Cheers,
Chris
I posted this a year ago, but since we're heading in the general direction now, I'll recap the idea.
How about a room and door type that visitors can utilize?
We could put in beds, tables, food and drinks for them, like an old western bar. Shelves would hold the items thought for visitors and could be disabled for colonist consumption (colonists only restock them).
Building on that, maybe crafting music instruments for artists to use could lead to a small stage for occasional performances even. Just like a party spot.
Of course, colonists would use the facilities too to some extend, to meet the travelers.
However, if you took good care of visitors, they could build friendships, even give you positive faction relation bonuses. If you severely impress them, someone of their group could decide to join up with you without angering the faction or needing to be arrested. Perhaps if they found a good friend, family member or lover in your colony, it could persuade them to stay more easily.
Those public buildings could also be a rally point for them during an attack if they are too outmatched.
I think the mechanics are all there at this point, just a matter of combining them.
Cheers,
Chris