Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - audixas

#1
Trying to download on Opera Mini. It doesn't work. I mean the download never finishes. Other mods download normally from SendSpace. Could you add the file as an attachment?
#2
Quote from: Goo Poni on September 17, 2014, 07:55:15 AM
Quote from: audixas on September 17, 2014, 04:38:36 AM
Hey there! Really cool mod, I am enjoying it a lot. But there is one thing that destroys this mod for me: the need to rely on traders. It's already like a month and my pawns are still eating raw food (or the grilled stuff that they make once in a week), they cannot research, because the only research table must be used for comms console and the cluttery stuff is out question. 1100 silver for the fabricator? There isn't enough silver on the whole map! I don't feel any encouragement to play until this is fixed.
One. Grow berries. I'm pretty sure they don't inflict raw food mood debuffs.

Two. Hunt. Prepare meat at the food station, grill it, then cook it up into a dish. Otherwise, use the code done by minami, it's a few posts back, to allow the cultivation of agave and create salads. If you get a Buzzant hive appear through the custom events, don't destroy it. Pen them into an area with plenty of space (or just build a 5x5 room around the hive itself) and you will forever have a supply of meat long after you run out of deer/muffalo/iguanas/megascarabs. If you just cage them into the hive, they starve and you don't even need to hunt them. Just collect the corpses and dice them up, burn the dessicated ones.

Three. Disassemble the comms. Do enough research to unlock the regular research bench first. You will require a part bought from traders to finish building it, but don't make a comms console until then, you're only gonna end up needing to take it apart. Short on cash? Use excess metal to create the three tools (hammers, tongs, curtail tools) and then you can craft those tools into toolboxes. Sell toolboxes to traders. Lots of rubble? Use a stonecutting table to create figurines and sell those as well.

Four. You should probably leave fabricant stuff alone until you have a pretty hefty reserve of utility metal and regular metal. Placing trash cans everywhere, giving everyone better beds, building the second type of hydroponics because they can be walked upon and then laying down some decor will wreck your utility metal reserves. Make sure you have plenty of the stuff and that no other constructions or workstations need it or everything slows to a crawl as people make 8 utility metal at a time, carry it to a stockpile then immediately carry it to a construction in progress.

Five. You jumped into the mod and thought it'd be a cakewalk and it's not. Minami has done a decent enough job of explaining things in-game with tooltips and indicators of what parts are required in construction and where those parts can be obtained. It's not broken, you're not putting effort into it. I got banned from the last forum of a small indie game because there was always that one guy, same guy every time, who would shitpost in a mod thread complaining about game balance of things that were clearly stated to be not be balanced against vanilla or say that things are broken, dumb or need fixing without going into detail of their issues. Are you gonna be that guy?
Woah! No need to jump to conclusions here! I'm sorry, I might have exaggerated a bit with that post, all I'm saying is if the mod wasn't so reliant on traders, I would be a happy man. And I know what I've signed up for by playing with this mod but I do not see how the inability to buy stuff would anihilate me. With that being said, thanks for the tips.
#3
Hey there! Really cool mod, I am enjoying it a lot. But there is one thing that destroys this mod for me: the need to rely on traders. It's already like a month and my pawns are still eating raw food (or the grilled stuff that they make once in a week), they cannot research, because the only research table must be used for comms console and the cluttery stuff is out question. 1100 silver for the fabricator? There isn't enough silver on the whole map! I don't feel any encouragement to play until this is fixed.