Quote from: kingind on April 23, 2018, 12:23:37 AM
Just installed this mod and I love it. Only issue I'm having atm is that when people are in the hospital I've created my er and omni bots will go out of their way to feed them kibble. Is there any way to prevent that? I've already set the er bots to an area, but seeing as the omni is...well a jack of all trades I don't want to limit it to one area...any help?
I too am concerned with this. I have two ER bots with their stations located in the Hospital, but they keep feeding patients raw food, even though I have a Fridge filled with Lavish meals in each hospital room. Additionally, I have noticed that all bots can only be restricted to Unrestricted, Home & Animal Area 1, where "Animal Area 1" could technically be anything, but no other areas are listed.
Meanwhile, I have crafters, ER bots, Kitchen bots, etc. Wandering all over the map at random getting attacked by animals and raiders, etc. when they have no business being anywhere other than working, or at their charging stations.
I'm sure this has been suggested in the past, but I'd like to revisit the concept of:
1.) Have a setting or default behavior where Robots remain at their charging stations until a Job is self assigned.
2.) Allow for more area restriction assignments beyond the first two.
I suspect that if I could restrict my ER bots to my hospital, and use the inverse function on the Omni-Bots, I could almost guarantee that my patients will be fed properly, as I have a sneaking suspicion that whenever any pawn self-assigns a "tend patient" task, they grab whichever food is closest to them at that moment, and if they happen to be near raw food at that moment, then that's what they grab. By restricting the bots to designated areas, we can prevent problematic wandering, and potentially force the ER bots in this scenario to grab the nearest food (in my case Lavish Meals) instead of bringing raw potatoes from the kitchen.