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Messages - Peanutcat

#1
Outdated / Re: [MOD] (Alpha 8) Stonecutting Tweak v1.0
December 14, 2014, 04:44:07 PM
Do I just drop the Stonecutting tweak file in the mods folder?
#2
Being the cautious player that I am I usually make sure that I have enough power to be able to keep running for a while in case my power generation breaks. This time I went a little overboard and built a secure room with 32 batteries and a Thermal Generator in it, aswell as 4 Wind turbines and 2 solar panels. Now what I did not anticipate was the event where a circuit blows up somewhere, this is the result.

http://cloud-4.steampowered.com/ugc/41987135170171483/EE432EDA826A5C30389A65D5F178746FAFB1946A/
http://cloud-4.steampowered.com/ugc/41987135170173068/F953ECE69F7AFBAEC0CD4D5675C549C3B52282EF/
http://cloud-4.steampowered.com/ugc/41987135170174192/C6C4606D9217DE543E24D7C2AFFCC509609EBCBA/
#3
Ideas / Re: Meals spoiling too quickly
October 04, 2014, 06:54:54 PM
Why would you keep 60 meals around? It's enough to have maybe 3-5 more than you have colonists
#4
Quote from: Tynan on September 27, 2014, 07:54:18 PM
Good discussion to have. Thanks for bringing this up.

It is a tough balance problem to solve. I think the best, most obvious solution is to put players on the offensive more often. I tried to do that with sieges and the ship part, but I think it's not quite panning out that way with sieges. So maybe I could rework sieges and make them a bit more common, and perhaps add another kind of threat or opportunity that draws people out of their base. Anyone have any thoughts about what this could be?

Adding some further mood penalties for being underground for long periods may be a viable option as well. You can live underground, it's true - but it's really awful to be underground all the time.

NO! Dear god no don't make sieges more frequent. I find sieges to be the most game breaking things. They're just not fun. When you get to your 3rd attack they always come with mortars and a massive army. The only way to combat that is to rush mortars yourself, build 4 then just sit there shooting back, switching around who's manning the mortars so they don't panic. You do that for 30 minutes then when they're gone another one pops up instantly. I always stop playing when they start siegeing because it just brings the game to a halt. Even on basebuilder it's like this. If you remove sieges on the other hand it would make me want to build outside since then there's no need for a massive stone roof.

And like they said earlier. Making the turrets way more powerful and the AI avoid them would make me feel safe to build outside. Especially if the AI is reworked to actually stay alive and not suicide rush.