Hello, on Rimworld 9 I have black screen with only coursor after i select any save. I havent installed any mods. This is log: http://wklej.org/id/1649927/dl/
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#2
Translations / Re: Problems with "female" in non english languages
August 25, 2014, 10:16:36 AM
@Tynan, i thinks you are add if to xml translation files. For Polish, is problems with numbers - for example:
"4 cats" we translate: "4 koty", but: "5 cats" - "5 kotów".
I think about this translate code:
Original english translation:
Polish translation with if:
"4 cats" we translate: "4 koty", but: "5 cats" - "5 kotów".
I think about this translate code:
Original english translation:
Code Select
<ShortCircuitRain>A {0} has short-circuited in the rain and started a fire.</ShortCircuitRain>
Polish translation with if:
Code Select
<ShortCircuitRain>
<ShortCircuitRain:if test="{0} = "baterie"">
Podczas deszczu nastąpiło zwarcie w baterii i wybuchł pożar.
</ShortCircuitRain:if>
<ShortCircuitRain:if test="{0} = "elektrownia"">
Podczas deszczu nastąpiło zwarcie w elektrowni i wybuchł pożar.
</ShortCircuitRain:if>
<ShortCircuitRain:otherwise>
Podczas deszczu nastąpiło zwarcie w {0} i wybuchł pożar.
</ShortCircuitRain:otherwise>
</ShortCircuitRain>
#3
Translations / Re: Script to merge translate with new version
August 21, 2014, 05:13:21 PM
Thanks
#4
Bugs / [L | 0.6.532] White fog on all display
August 21, 2014, 04:21:20 PM
This is log: https://www.mediafire.com/?h95i9fjwyrb7mwe
#5
Bugs / Re: [L|0.6.532] RimWorld interruption
August 16, 2014, 06:02:51 PM
No, this save is original from last version but i using developer mode. Previous autosave works good.
#7
Translations / Script to merge translate with new version
August 16, 2014, 12:14:38 PM
Hello, I wrote a script to show the differences between the two translations. It is helpful if you upgrade your translation: https://github.com/WMP/RimWorld-translatescript . Maybe can someone come in handy
#8
Bugs / Re: [L|0.6.532] RimWorld interruption
August 16, 2014, 07:50:35 AM
Next bug with graphic colors, this is log: https://www.mediafire.com/?rk4ek7ystv3t6kp and save: https://www.mediafire.com/?bboqbh6hhg7pdtq
#9
Bugs / Re: [L|0.6.532] RimWorld interruption
August 15, 2014, 06:41:56 PM
third, but with log enabled:
save: https://www.mediafire.com/?54j10j905g58o2j
Code Select
./start_RimWorld.sh: line 25: 31166 Segmentation fault (core dumped) LC_ALL=C ./$GAMEFILE $LOG
Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 2570.
Total: 11.381001 ms (FindLiveObjects: 0.397000 ms CreateObjectMapping: 0.339000 ms MarkObjects: 10.417001 ms DeleteObjects: 0.109000 ms)
Initializing map from file Autosave-2 with mods Core
(Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Platform assembly: /home/wmp/Gry/RimWorld/RimWorld532Linux/RimWorld532Linux_Data/Managed/Boo.Lang.dll (this message is harmless)
Exception ticking Svejgaard: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.AI.Toils_Jump+<JumpIfCannotHitTarget>c__AnonStorey1D4.<>m__25D () [0x00000] in <filename unknown>:0
at Verse.AI.JobDriver.BeginNextToil () [0x00000] in <filename unknown>:0
at Verse.AI.JobDriver.Notify_PatherArrived () [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.PatherArrived () [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathSquare () [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x00000] in <filename unknown>:0
at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
at Verse.TickList.SingleTick () [0x00000] in <filename unknown>:0
(Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Svejgaard had to be broken from frozen state. He was doing job Hunt(A=Deer50286, B=(-1000, -1000, -1000)), toilindex=3
(Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Svejgaard threw exception in JobDriver Tick: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.AI.Toils_Combat+<CastVerb>c__AnonStorey1C6.<>m__24F () [0x00000] in <filename unknown>:0
at Verse.AI.JobDriver.BeginNextToil () [0x00000] in <filename unknown>:0
at Verse.AI.JobDriver.DriverTick () [0x00000] in <filename unknown>:0
(Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
save: https://www.mediafire.com/?54j10j905g58o2j
#10
Bugs / [L|0.6.532] RimWorld interruption
August 15, 2014, 06:36:50 PM #11
General Discussion / Re: How to use mortal?
August 01, 2014, 03:15:16 PM
Hmmm, how to assign man to using mortars?
#12
General Discussion / How to use mortal?
August 01, 2014, 02:56:43 PM
I have build mortar on this way: . Why this mortals can't shot? I can't shot force and automatic.
#13
Releases / Re: [MOD] (Alpha 4F) PowerSwitch (1.4.0 / 02.06.2014)
June 08, 2014, 04:04:34 PM
@tynan: Could you include this mod to Alpha5? Please
#14
Bugs / [L|0.4.462] malloc(): smallbin double
June 03, 2014, 05:21:20 PMCode Select
*** Error in `./RimWorld462Linux.x86_64': malloc(): smallbin double linked list corrupted: 0x00000000105b16e0 ***
and crash.
#15
Outdated / Re: [MOD] (Alpha 3F) Industrial RIM (v.1.1.2) NEW POLL For INDEPTH RESEARCH
May 26, 2014, 06:08:42 AMQuote from: Cala13er on May 25, 2014, 05:56:40 PMQuote from: WMP on May 25, 2014, 01:30:33 PM
This same Bug on other building, on youtube: https://www.youtube.com/watch?v=dZrA4WRCnI4&feature=youtu.be
And other movies, i dont understand this...
https://www.youtube.com/watch?v=jNa1NBgtRDI
https://www.youtube.com/watch?v=qtE5EhDGLCc
Great videos. But don't understand what's wrong?
Ok, on first video: https://www.youtube.com/watch?v=dZrA4WRCnI4&feature=youtu.be ram materials dont move on belt.
On second video: https://www.youtube.com/watch?v=jNa1NBgtRDIi rebuild hopper and on 0:43 hopper works good - give material hand on. On 1:27 i have rebild belts and i enable mining and this workd good So i thing - maybe i make mistake on build it in the past.
But after few minutes, i looking on this mine and: https://www.youtube.com/watch?v=qtE5EhDGLCc mine works good, give raw material to hopper, but hopper dont give hand on to belts. Why?