Ok than I guess I ment a dropdown for the nanostorage sorry for my retardnes
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#1
Outdated / Re: [MOD] (Alpha 7) More Storage - New skip and gunrack added
October 15, 2014, 07:19:29 AM #2
Outdated / Re: [MOD] {ALPHA 7} Wonka Corp - by JuliaEllie (12.10.14)
October 15, 2014, 07:15:08 AMQuote from: JuliaEllie on October 14, 2014, 09:22:29 AMPrisoners?Quote from: SacoMato on October 14, 2014, 07:05:58 AM^ThisQuote from: Peal on October 14, 2014, 04:33:57 AM
Exactly.
So why not power up the functions of chocolate a bit.
- Give it to prisoners and they have an moral boost and are easier to recruit.
- Eat it yourself for a quick and short moral boost.
I guess you could do the same with alcohol.
Your colonist can eat it and they will have happy thoughts.
#3
Outdated / Re: [MOD] (Alpha 7) More Weapons - RPG ADDED, LAAAANDMINES!
October 14, 2014, 09:28:28 AM
I think the ~mechanoids should shoot with beam weapons rather than miniguns(Railguns).
#4
Outdated / Re: [MOD] (Alpha 7) More Weapons - RPG ADDED, LAAAANDMINES!
October 14, 2014, 04:41:55 AM
Nice! I guess it is not possible to make an beam weapon with an constant ray of energy? Because it has to be a bullet and the beam cannot adjust it's length ?!
#5
Outdated / Re: [MOD] {ALPHA 7} Wonka Corp - by JuliaEllie (12.10.14)
October 14, 2014, 04:33:57 AMQuote from: MisterLock on October 13, 2014, 01:51:48 PMExactly.
... I probably won't try it because it seems a little overpowered to manufacture something you don't actually have a use for yourself...
So why not power up the functions of chocolate a bit.
- Give it to prisoners and they have an moral boost and are easier to recruit.
- Eat it yourself for a quick and short moral boost.
I guess you could do the same with alcohol.
#6
Outdated / Re: [MOD] (Alpha 7) Laser Pistol
October 13, 2014, 05:15:53 PM
Looks good
Maybe skullywag should integrate it into his awesome "more weapons" mod!
*edit
Just a short notice, I looked at your mod and I found out that it contains of xml and png. I think you got me into modding rimworld *kisses
Maybe skullywag should integrate it into his awesome "more weapons" mod!
*edit
Just a short notice, I looked at your mod and I found out that it contains of xml and png. I think you got me into modding rimworld *kisses
#7
Outdated / Re: [MOD] (Alpha 6) Resource Compression (Version 1.07__September 09, 2014)
October 12, 2014, 09:46:31 AMQuote from: InfiniteRemnant on October 12, 2014, 09:41:36 AMYou do realize, that time and space are the same?
you do realize light years is a unit of distance, not time, right?
#8
Outdated / Re: [Mod] (Alpha 7) Alternative Lamp (My first attempt)
October 12, 2014, 09:34:52 AM
I think your lamp is too bright, not the light on the surface, but the lamp itself looks not immersed into the environment.
#9
Outdated / Re: [MOD] (Alpha 3F) Liandri Corp 1.3 - (Unofficial A4 Update on Pg 6)
October 12, 2014, 09:30:46 AM
That would require knowing that LC is dead for sure. I got still hope, why else should he link in his signature to this place?
#10
Outdated / Re: [MOD] (Alpha 3F) Liandri Corp 1.3 - (Unofficial A4 Update on Pg 6)
October 12, 2014, 09:17:32 AM
Those weapons are gorgeous! Hope to see this mod updated in the future!
#11
Outdated / Re: [MOD] (Alpha 7) More Weapons - NEW RAILGUN! INTRODUCING THE TAZER!
October 12, 2014, 09:06:07 AM
This mod is very well made, the guns look very fitting to the rest of the game! Good Job!
Only the Tazer looks like crap *sorry
Suggestion: Fire Grenade, Smoke Grenade, Rocket Launcher
Only the Tazer looks like crap *sorry
Suggestion: Fire Grenade, Smoke Grenade, Rocket Launcher
#12
Outdated / Re: [MOD] (Alpha 7) More Storage - New skip and gunrack added
October 12, 2014, 08:55:54 AM
I think the equipment rack and this needs a dropdown interface where you can see all the content of the container!
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