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Messages - Kirktheturk

#1
Ideas / Re: Mech suits
February 03, 2014, 03:17:44 PM
If Mech Suits are to be added than for balancing they should have to be bought in separate pieces from a traveling salesman and would need to be very expensive.
#2
Ideas / Re: Your Cheapest Ideas
February 03, 2014, 01:20:16 PM
Tasergun - a short ranged weapon that incapacitates an enemy for capture.
Grenade Launcher - the same damage as a frag grenade but with a slower reload time and longer range.
Different Turrets -example Sniper Turret(long range long reload), Shotgun Turret(Short range high damage) Etc...
Guard Post - a place where you can set up a guard shift/roster for permanent military personnel to keep watch.
Imperial Tax - An event where your colony is contacted by an imperial Tax Collector and you can ether pay the tax or resist and they send some marines to "convince you to pay".
Personnel IDs - Doors only accept a person who has a key card to fit that door. Example- Only people in the military can enter the door to the Armory or only a farmer can enter a hydroponics room.