Quote from: lusernameYou know what else ruins a carefully designed layout, though? Being on FIRE.
Every colony has a fate.
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Show posts MenuQuote from: lusernameYou know what else ruins a carefully designed layout, though? Being on FIRE.
Quote from: lusername on February 27, 2015, 05:40:13 AM
Wait, how is it easier?
Quote from: MarvinKosh on February 20, 2015, 09:01:32 PM
There have been some storyteller changes in A9. Could I ask which one you're using so I can do some more testing?
Quote from: popster99 on February 20, 2015, 08:58:37 AM
alpha 9?
Quote from: Mikhail Reign on January 21, 2015, 04:34:15 AMQuote from: Tynan on January 20, 2015, 11:10:26 PM
Doesn't the name attached to the pawn make it clear who is who?
Kinda, but quiet frankly, most of the colonist end up wearing the exact same thing and looking exactly the same that it becomes difficult to attach information to the name.
Instead of being "This is Jeff, the bitching cool cyborg with power armour and a Sniper rifle, and this is Billy the farmer with farmers hat, overalls and shovel" it becomes "This is Joe, and he is wearing power armour and has a LMG (because everyone one is) and he does..... uh... just a sec... *check stats* farming, he's a farmer. And this guy right next to him, Leroy, also wearing power armour and toting a LMG, is.. *checks stats* a hauler. And Ralph, who looks like the last two guys, also with a LMG is *checks stats* a cook".
Anyway my point is that the very small amount of differences between colonists, is so minor that it becomes hard to attach information to the name unless they are a pawn I created and I know the name - everyone else is pretty much 'minions' until I check what they do.