I'm no programmer or owt, but I can offer a hug in thanks for this great mod
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#1
Releases / Re: [A13] EdB Prepare Carefully - Alpha 14 v0.14.0.5 (28 July 2016)
July 30, 2016, 05:56:23 AM #2
Outdated / Re: [A14] cuproPanda's Mods - Also on Steam! (28 Jul 16)
July 29, 2016, 04:34:20 AM
Good luck I hope all is well
#3
Outdated / Re: [A14] cuproPanda's Mods - Final releases (23 Jul 16)
July 24, 2016, 12:10:30 AM
Thank you so muck I really missed the Zen Garden
#4
Releases / Re: [A12d] [MODPACK] Hardcore SK global project 2.5: Cataclysm [Github source]
March 29, 2016, 06:19:39 AMQuote from: Kadrush on March 29, 2016, 06:10:57 AMOkie dokieQuote from: Ienkoron on March 29, 2016, 04:13:38 AM
is there a reason my colonists won't clean anymore?
you must set a clean zone, check the architect
#5
Releases / Re: [A12d] [MODPACK] Hardcore SK global project 2.5: Cataclysm [Github source]
March 29, 2016, 04:13:38 AM
is there a reason my colonists won't clean anymore?
#6
Outdated / Re: [A12d][ModPack] The ModVarietyPack
January 17, 2016, 05:25:29 AM
every time I try to install this I get a bunch of debug notices saying that the mods are incompatible ...
#7
Outdated / Re: [A12] VeinMiner [] Mine all the veins! []Gentz & JuliaEllie
November 23, 2015, 04:54:36 AM
Awesome sauce *hugs*
#8
Unfinished / Re: [A12] TheGentlePack (UOP REBOOTED)
October 18, 2015, 05:13:14 PMQuote from: TheGentlmen (GENT) on October 18, 2015, 03:46:24 PMQuote from: losinator501 on October 18, 2015, 03:25:12 PMYou can get it from Gitlab under the develop branch.
Is the build which you can download from Github without any errors?
In its current state its buggy, unfinished and unbalance. I'll be honest and tell you that you shouldn't lets play it in its current state.
What about 'Let's Drunk' s?
#9
Unfinished / Re: [A12] TheGentlePack (UOP REBOOTED)
October 10, 2015, 10:02:36 PM
No Spiders, Burn Spiders With FIRE!!!!!
#10
Unfinished / Re: [A12] TheGentlePack (UOP REBOOTED)
October 01, 2015, 02:54:27 AM
Another shell-shocked refugee form the UOP old thread....when I saw it was gone I had a minor panic attack, and i am concerned for Nine , but it is awesome to see the banner taken up by TheGentleman
#11
General Discussion / Hunting
July 13, 2015, 06:17:25 PM
Is anyone else peeved that their colonists insist on shooting each other when they go out to hunt?
#12
Ideas / Re: Integrate the Pawn State Icons mod into the core game
July 05, 2015, 09:05:05 AM
*puts hand up* I support this
#13
Outdated / Re: [A12d] cuproPanda's Mods (Joy v2.50, Soda v1.20, Zen v0.13) (14 Sep 15)
June 21, 2015, 09:14:04 PM
I keep forgetting how to download it for a few minutes XD
Also I started building the Mega library
Also I started building the Mega library
#14
Outdated / Re: [MOD] (Alpha 11) Ceiling Lights v.1.1
June 19, 2015, 11:03:58 PMQuote from: Ninefinger on June 19, 2015, 06:02:39 PMQuote from: jacob814 on June 19, 2015, 05:01:39 PM
I have some ideas, I do ask though what colors of lights would you guys like to see?
Red <glowColor>(255,82,52,1)</glowColor>, Orange <glowColor>(255,132,0,1)</glowColor>, Yellow <glowColor>(217,217,217,0)</glowColor>, Green <glowColor>(180,255,0,1)</glowColor>, Blue <glowColor>(52,210,255,0)</glowColor>, Purple <glowColor>(185,61,205,1)</glowColor>. And for testing purposes it would be cool to see what a black light would look like, not sure what to use for glow color.
For the black light an intense neon blue or green?
#15
Outdated / Re: [A12d] cuproPanda's Mods (Joy v2.50, Soda v1.20, Zen v0.13) (14 Sep 15)
June 18, 2015, 03:23:14 PM
Sweet will havago now