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Messages - eddyvegasgames

#1
The only thing I can think of is to give colonists who use tobacco a very very small chance of getting cancer. For coffee, perhaps make them slightly more irritable and hard to be around. I'm just throwing that out there, mod is fine as it is.
#2
Thank you for your work on this mod. It really is invaluable.
#3
Yes, it improves the entire game, like, 21%. It's painful to play without it.

Thank you for your work EdB.
#4
General Discussion / Re: Alpha 9 this week???????!!!!??
February 17, 2015, 06:16:52 AM
Apparently I didn't put enough smileys.

:) :) :)
#5
General Discussion / Re: Alpha 9 this week???????!!!!??
February 16, 2015, 05:02:06 AM
So I read in this thread it's supposed to be out now, what's the holdup?

:)

Thank you folks, I'll be here all week, try the veal!
#6
General Discussion / Re: Introduce Yourself!
February 16, 2015, 03:18:41 AM
Hi, I will probably never post on these forums again, but I wanted to com by and say thank you.

I'm reaching a stage in my life where I have 40 game icons on my desktop and I don't feel like playing any of them. I was starting to think I don't love gaming any more. Thank you for proving me wrong.

Saw the game on a friend's Twitch channel, went, man, this looks cool. Got the, uh, demo version, started playing. What followed was 3 days of pure gaming addiction. Forgot to eat, etc etc. Came up for air long enough to come by here, and buy the game, as I have already gotten more than my money's worth of enjoyment and gaming bliss.

Thank you for getting rid of the Z-level.

Thank you for the work you did on the graphics, the waving grass, the bolts of lightning.

And thank you 1000 times for the Xcom-style fire propagation, and aiming mechanism. It brought a tear to my eye. So great to see my guys shoot each other etc.

Thank you for just having a few factors to deal with. There are a lot of factors, but just enough.

Having said that, this game still needs a lot of work, research in particular. As it stands, it's like, 'hey we need research in the game, so here's some stuff', whereas it needs to be a driving force behind the evolution. That's what research is for, to open up possibilities. Make the bench cheap, give the player a 'guns or butter' choice right away, and expand from there, opening up new weapon/building/production choices. It's the only major flaw I can see with the game, although I could go on with the minor ones, lol.

Anyway, I just wanted to say thank you.