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Messages - gerb0rken

#1
Bugs / Re: Massive lag from fires.
March 17, 2015, 08:43:48 PM
Quote from: Gaesatae on March 17, 2015, 07:04:14 PM
Weird, you're the second person reporting this problem this week.
Could you please post a save file and the world file where this is happening?

Sorry for the double post -- I just loaded the game up to continue playing and got a huge error log, so I've uploaded it in case it's useful as well. https://www.dropbox.com/s/4371oeytkv9ed30/output_log.txt?dl=0
#2
Bugs / Re: Massive lag from fires.
March 17, 2015, 08:35:46 PM
Quote from: Gaesatae on March 17, 2015, 07:04:14 PM
Weird, you're the second person reporting this problem this week.
Could you please post a save file and the world file where this is happening?

Sure thing, here you are: https://www.dropbox.com/s/v1jdpmagsgwkuft/RimWorld.rar?dl=0

A dry thunderstorm's just started and the fire's in the top right of the map.
#3
Bugs / Massive lag from fires.
March 17, 2015, 04:37:20 PM
I'm running v0.9.727 with no mods.

Whenever there's a fire visible on-screen, the framerate drops to 1 or 2 fps. Fire from an incendiary mortar caused it in one game, a crashing AI pod caused it in another.

The weird thing is that the usual fire graphic doesn't appear -- I get a glow where the fire should be, and sparks, but no fire image.

If I adjust the viewing area so that the fire's not visible, my framerate immediately returns to normal.

I'm playing with a large map (300x300) instead of the default size, which is the only difference from the 'standard' game I can think of.

Is there any way to fix this? Hoping to make it through a game without needing to manage a fire is sort of like hoping for a game where the pirates arrive with gifts of plasteel and gold instead of shivs for your kidneys. And eyes. And...