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Messages - Darthaidan

Pages: [1] 2
Creative Rewards / Character Idea (Johny Cash)
« on: August 25, 2014, 11:45:57 AM »
So I heard this song whilst I was listening to some Johny Cash and thought this could be a created Character. The Song is Highwayman Around 2:08 the songs lyrics are:

"I fly a starship across the universe divide, and when I reach the other side I'll find a place to rest my spirit if I can; perhaps I may become a highwayman again"

I think this fits so perfect to what Rimworld is, a planet at the edge of the solar system that is colonized firefly style with all different techs. Johny Cash's other songs make interesting back story if he is given one. I only have the $40 Pirate version so I don't think I could do it justice with what I have. I would be willing to upgrade if that is available.

General Discussion / Re: Wounds
« on: August 14, 2014, 11:50:14 AM »
So for my new prisoner with a missing leg should I just kill him or do you think prosthetics can be a thing?

General Discussion / Re: Wanted: Mac and Linux testers
« on: January 23, 2014, 12:01:13 PM »
Age: 17 will be 18 in Feb

EXP: I have been in many betas but none like this sort of game most of my betas have been for MMO's.

OS: I am currently on a Mac OS X version 10.8.5 I also have a windows 7 laptop and would enjoy the other betas as well (I payed $40 for the pre-Alpha and am willing to help).

Time: I am still in school but I can ignore most classes and my evenings are free and would love to be filled with beta testing.


Ideas / Re: Suggestion and Discussion Megathread
« on: December 02, 2013, 02:25:25 PM »
Vehicles: Manned/unmanned armed/unarmed and armoured/unarmoured, maybe a drill tank that can move through rock, destroying it in the process.
I have used the double grab & drag a few times for smaller quantities like 200-400, BUT when I want to sell 2000-2500 food to a combat or industrial supplier to clean them out of all their stock, it STILL takes about 3 minutes to get to the approx area of quantity ( and in the games where this is an issue I usually have a food stockpile for 20,000 or MORE food)

Good point, typing in the exact amount you want would be easier and faster to get a more precise quantity.

In the name of your vehicle idea that drill tank could also run through walls and sand bags. I think this would make raiders slightly more awesome.

General Discussion / Re: The Big Patch Notes Topic
« on: November 13, 2013, 12:56:16 PM »
How do I update my game? Im at .250 public build not .254 or whatever it is

I went to look and It said that my downloads were all gone for my windows. I had 3 before I think, but that shouldn't matter because there should have been a new email which I must not have gotten. So any help with my problem I am looking forward to playing the new patches.

Ideas / Re: Ideas for Different Storytellers
« on: November 11, 2013, 09:11:15 AM »
I have an Idea for a You story teller. A mode were you play the storyteller and thus kind of a DM or God like thing. This could be a multiplayer mode with some one the story teller and one the colonists, single player for a free-roaming creative mode, or a single player mod with AI colonists.

This would definitely be fun, in a sadistic sort of way

Yes I aways enjoy having the ability to do something of the sort, I actually only got Dungeon Land because of the DM mode that let you kill other players.

One of my running Ideas is to have disease and or plague. On my fist night in game my people slept outside in the rain, as a boy scout I don't recommend this. My people should have had a major cold, or some weird space disease.

Also I want a random event of plague rats or lepers who are like raiders and a random event, but if not buried in time leave a plague cloud. Maybe even have infected Raiders to make their disposal more important.

Off-Topic / Re: Underrated Sci-Fi Shows
« on: November 08, 2013, 11:46:03 AM »
Heroes was one that I just started watching. Also Here in the Mid U.S. there are lots of Doctor Who lovers.

Ideas / Re: Ideas for Different Storytellers
« on: November 08, 2013, 11:27:54 AM »
I have an Idea for a You story teller. A mode were you play the storyteller and thus kind of a DM or God like thing. This could be a multiplayer mode with some one the story teller and one the colonists, single player for a free-roaming creative mode, or a single player mod with AI colonists.

Ideas / Re: Suggestion and Discussion Megathread
« on: November 06, 2013, 01:52:11 PM »
I have an Idea I'm not sure needs its own thread. Later in the future of building I think their should be a you story teller. It would be like a sandbox god mode. There could even be an AI to play the colonists and you cause events to happen. This could be multi-player or just done with AI but it would be neat.

Ideas / Re: Got an idea for a Storyteller incident?
« on: November 06, 2013, 11:50:50 AM »
I have an Idea... Leppers or diseased people that are wandering the planet you are on, kind of like how people are wandering around.

Ideas / Re: Your Cheapest Ideas
« on: November 06, 2013, 11:39:56 AM »
Not sure if said but sickness could be an interesting addition. My people slept outside in the rain my first night ever, I thought this should have caused many sicknesses. This would suck for me the player but for higher difficulty this would make a great addition.

Creative Rewards / Re: Call for volunteer creative rewards moderators
« on: October 25, 2013, 09:57:49 AM »
I am more of a reader that a writer, which I think you may need to moderate. I am not the best writer but I am willing to help moderate and read what others have written and review if their work is in the RimWorld fiction.

General Discussion / Re: Voice acting.
« on: October 25, 2013, 09:00:48 AM »
I prefer just to listen to the voices in my head... it make me feel much more sane :P.

Support / Re: i havent recieved my email yet
« on: October 16, 2013, 11:30:06 AM »
Thank you I cant wait!

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