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Messages - AmatsuDarkfyre

#1
This is a pretty cool mod, but I've run into a odd issue. I've installed motorized tracks into one of my colonists for both of their legs (they got a number of scars which was lowering their speed), but they do not seem to have a increased movement speed. I have a number of other mods installed right now, notably Glittertech and Cybernetic Storm, would they be a source of issue because they have alternate surgery options as well?

Edit: I also can't figure out how to make new parts using the organ vat. Do I simply need lots of human meat, which is the product of mincing limbs and what have you, or is there a step I'm missing? Got a few prostophobes that need organic limbs.
#2
Stories / Re: The Ancient Empath
March 16, 2015, 02:24:32 PM
Quote from: Darkhymn on March 16, 2015, 12:40:13 AM
This mechanic makes me think of Ender's Game. More accurately, it makes me think of the saga at large, wherein Ender lives thousands of years, jumping from era to era, crisis to crisis. By the end he seems to be less an individual and more the embodiment of an idea.
My ancient colonists always get me thinking about what they might have been before. How did they get to this planet, so far removed from their origins?

Also, who's to say that Humanity originated on Earth in the timeline of the game?

At least on Rimworld's part, Humanity does originate from Earth, and left it at some point. I don't think Tynan has specified when, though.
#3
Stories / Re: The Ancient Empath
March 15, 2015, 05:15:06 PM
Yeash, that's one old colonist. It does give a interesting sense of immersion, though, that these people decided to give everything they knew up, to explore a unknown world with almost no chance of return. And that is why this game is amazing, the things that can come up at random like this.
#4
Stories / The Ancient Empath
March 15, 2015, 05:02:09 PM
Hello everyone, first time poster here, with a tale of my own. As one might expect, I was playing Rimworld, minding my own business, when a escape pod came down! Upon checking out the new arrival, I noticed something...unusual about their age.

This colonist of mine is extremely old, in one way at least. Who knows what things she's seen during her brief periods awake...
Her foot injury she had after crash landing, though, became badly infected, so I had to remove it...but thankfully, I have Cybernetic Storm installed, and now she's better then ever with a replacement leg. She might not be able to fight, but she's helped recruit a few others to join the colony since with shocking ease. I suppose being nearly 1,800 years old gives insight even if you weren't even awake for one percent of that time.