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Messages - Polok432

#1
Quote from: Havan_IronOak on July 10, 2016, 09:44:44 PM
Quote from: Polok432 on July 10, 2016, 09:35:39 PM
how you backpacks? also how seeds work? i buyed seeds from a trader and i cant plant it they are cloudberry

In this mod-pack there are several levels of technology that need to be unlocked in order to plant certain seeds. 
Potatoes are unlocked at the beginning of game.
Corn, Cloudberry Bushes & Healroot are unlocked with the tech Agriculture I
Rice is unlocked with Vegetable Research I
etc.

Agriculture II allows the building of a composter that will allow you to extract seeds from fruits & veggies so you needn't wait for a travelling trader to have seeds for exactly what you want to grow if they have the fruits/veggies themselves.
Thanks,but i already unlocked agriculture I and still doesnt let me plant the seeds,its a bug?.
#2
how you backpacks? also how seeds work? i buyed seeds from a trader and i cant plant it they are cloudberry
#3
Stories / Bioman the beast.
April 22, 2016, 09:32:53 PM
My bioman Jono killed 2 drifters with his barehands,didnt know that somebody can be that powerful with mods.
8)
imgur.com/a/W3A0i
#4
is MAI already out?.
#5
Outdated / Re: [A13] Elysian Flags
April 19, 2016, 04:37:11 PM
thanks for this mod.
#6
When this will come for A13?
Thank you.
#7
Quote from: Dragoon on May 01, 2015, 12:13:23 PM
Quote from: Polok432 on April 30, 2015, 11:25:30 PM
hi,why i cant have power sword and the bolters?,dont appear nothing

Did you download form this mod or from the links Trashman posted?
Trashman post
#8
Quote from: TrashMan on April 30, 2015, 04:44:01 AM
Two separate files - one for armor, other for weapons:

Included: Astartes Power Armor and helmet, Terminator armor and helmet (and a single piece terminator armor),
Power Sword, Power Fist, Storm Bolter, Heavy Bolter, Assault Cannon and more

https://www.mediafire.com/folder/tbw929rpb56q1/Various

Weapons prolly won't work without the DLL from Project armory.
hi,why i cant have power sword and the bolters?,dont appear nothing
#9
no download link?
#10
Outdated / Re: [MODPACK] (Alpha10) Skullywags Pack
April 22, 2015, 12:33:28 PM
Will raiders use all this guns?.
#11
this works with alpha 10?.
#12
when alpha 10 release?.
#13
i put the rewrite fix  in  zombie mod and nothing happends apparently i just broke the game lol.
#14
Hi,i have a problem.
Why the zombies are not hostiles?
because my colonist dont shoot any zombie and they get kill.
like this http://imgur.com/zL0HzRe
can somebody ,help me?.
#15
You can place zombies in creative mod?.