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Messages - dismar

#1
Quote from: br1zz on October 22, 2021, 01:28:11 PM
Quote from: Canute on October 22, 2021, 01:06:18 PM
Dismar didn't update the dropbox downloads.
But you still can install RimPy and grab the workshop version, just check the 1. link of my signature.

ooh didnt realize that the workshop version is on 1.3 already !
ill just subscribe to the steam workshop version then.

thanks a bunch :)

I have updated everything here in the download folder to 1.3 but Gourmet, it's still being worked on :)
#2
Quote from: ultra4 on August 06, 2021, 07:32:46 AM
Hi @dismar can we get the 1.3 on here too?

hello! I hope to have the releases done by tomorrow, thanks!
#3
Quote from: harpo99999 on July 04, 2021, 04:10:07 AM
dismar, unable to download as dropbox requires login

i cant get into my bity. But i did update the link with a direct download link. so you can get to the files for now.
#4
Hello!

Sorry for the LONG time with no updates.

A lot has changed! As I do most of my testing on the poor steam ppl.
Please take caution when using the new updates files. Completely delete old versions before using new version.

It's highly recommended that you start a new game or at least backup your current game before running 1.2.

The huge change log can be found here : Change Log 1.2

Nexus has a change in policy and I have moved all my older version back to Drop Box on the front page.

And the VG1_1 folder on drop box now is home to the 1.2 current versions. The all one download is for the all my files VG1.2 pack.
#5
Quote from: DanielRyo on May 02, 2020, 05:16:35 AM
Hi
Thanx for mod. It's great.
I have a problem with Canning Factory. The process is stuck at 0% and time says 2 days. I have waited 2 day but it doesn't work. am I doing something wrong? isn't it supposed to be fully automatic? my paws put in the ingredients but the factory doesn't produce anything.
Thanx again.

Please try and move the canning mod to the bottom of your load list. And let me know if that fixes it.

Quote from: devent on May 02, 2020, 05:20:48 PM
Hi. Love your mod. I have now a problem with it. The pawns are picking up apple, orange, etc. trees and try and use them to tame or train animals. It doesn't work and the pawn is training the animal the whole day. Did you observed something like this before?

This has been a strange issue that has happened the last few versions. It's hard to track it down because most ppl who find this issue are running like 150+ mods.

I believe its another mod, some thing to do with Animal handling and Job handling of animals.
#7
Maybe, I forget a lot of early game stuff lol
#8
Hi please post steam version issues on steam. I believe I have fixed all these issues already.
#9
Small Bug fixes updated to the Single File downloads. Main All-in-One file will not add till a major update.
Find the downloads on front Page or  Here!
Updates as follows:
3/6/2020
Garden
-Grass patch removed
-New Grass added that is my own spawns everywhere. Can Be grown.

-Pygmy Muff
-Traders updated for 1.1

Smoked Meats
-Balanced Smoked meat more.
Lowered Smoked meat Nutrition from .075 down to .06
Also added a small Mood bonus for eating the meat 3 for a day.
If made into a meal has a 2 mood bonus for a day.

Medicine - Major Re-work.
-New preventive drugs added De-Worm and Mecha-Gone.
-Reworked antibiotics. Prevents Infections and speeds up recovery 35%
-Major code reworked behind the scenes.
-New art
-New Research. Some moved. All on VP tab.
-Medicines now work for Animals Flu and Plague.

3 sisters
-New Orchard plants added
Peaches Bean Berries
Peaches Lentils Berries
-New Research added
-Orchard Guild required for all Orchards Plants
requires Tree Sowing and 3 sisters research.
#10
Have you been busy with the new update? I have!
Here is the next release of my mod 1.1a all the download site have been updated!
Link to single files on front page.
Change log...................... it's a big one!

3/5/2020 1.1a
Language errors removed
Drinks
-Patch for FSF Complex Jobs and Robots++ Updated
-Recipe descriptions changed to match Vanilla. Amount made line added

Garden
-Vanilla plants patch was missing from 1.0
(Agave, Grass, and vanilla hydropnic crops were mostly affected)
-Added Tall Grass and Chokevines to slow attackers
Tall Grass slows attackers and food for animals
Chokevine normally grows in swamps, greatly slows pawns
-Cleanup Kibble recipes. Can now make with Silage
-My Silage and kibble recipe description tell amount made now

Soylent
-Recipe descriptions changed to match Vanilla. Amount made line added

Medicine
-Recipe descriptions changed to match Vanilla. Amount made line added

Tools
-Bulk dirt added
-Recipe Description clean up. Amount made line added

Gourmet
-Kibble patch added for Ingrendents
-Adjusted Grindstone recipes. My bad mathing
-Ingredents Naming and descriptions cleaned up to match vanila
-Ingredents descriptions tell amount made now

3/4/2020
Tools
-Recipes for fertilizer adds using Fecal matter (Dub Hygeine).
Garden
-Patch updated for Short Bows and Pila made from any wood
-Core Tribal start patch added for Short Bows and Pilas.
Custom Tribal starts from other mods in steam Garden Discussion Page

3/1/2020
Garden
-Recipe patch added for basic wood weapons, now any wood
Royal DLC
-Patch instruments now from any wood.
-New Fine ironwood flooring added.
Tools
-If Dub Hygeine you can craft Biosolids add the butcher table with dirt.

3 Sisters
-Tribal starts with Research for Companion Farming
Fabrics / Fabrics Simple / Dyes clothing / Dyes Expanded
-fixed coding for the Burn Cothing Recipes


2/29/2020
3 Sisters
-Patch for VGP Medicine conflict with berries fixed
Garden
-Ironwood floors now Fine floors
-Bee's and Honey patch
-Art issue with mead
Drinks
-Mead patch removed added to mod

2/27/2020
Tools
-Removed Reclaim water and mud.
-Reclaim Soil updated now does all tiles above.
-Place Soil and Reclaim Soil Cannot be removed once down.
-Garden and Plowed Soil can be removed.

2/26/2020
Tools
-New Ceiling style sunlamps with a drop down.

Designed to allow for easy install of Sprinklers from other mods ( Dub's, Vanilla Garden Expanded)

-New column sunlamps hold up the roof!
-Patch fof Royals DLC added to Soils.

If Royal is on. Then My Place Soil and Reclaims become less strict on placement,
--All the reclaim soils will act the same as each other. But will allow you to build on most terrain types. I'm not removing them they just all do the same thing now.
--Placed soil still does stone but also most "soil-y" types as well.
I tested a bunch of Quests to build and everyone was buildable.
Not perfect but allows the game and mods to continue working as planned.

-All Soils can be Removed Now!
-Remove floor tool added to Garden Tools menu.
-Drop down for Sunlamps when researched.



2/25/2020
Garden
-Adjusted commonality of bamboo should spawn in ruins less.
-Bulkmeals have been soft removed. Meaning you can still use if you have,
   just not add new as they don't show up anymore in the bills.
-Language for bulk meals removed.
-Sugarcane meal recipe patch added if using Drinks not Gourmet.
-New 2x2 food shelf added. Preset to have all items that spoil from core and garden.

Gourmet
-Adjusted Nirigi recipe to fine meals.


2/24/2020
Garden Tools
once unlocked:
-Garden Soils are now in a drop down menu (like flooring)
-All sun lamps are now in a drop down menus (like flooring)
-New Sunlamp Columns added. Sun Lamps that support roofs!
Only going to be in the large versions.
-Bug Fixed With Compost box job driver
#11
Releases / Re: [1.1] Vegetable Garden Project [2/24/2020]
February 29, 2020, 06:06:57 PM
Quote from: Hydromancerx on February 24, 2020, 11:45:07 PM
@dismar
What about a patch mod? Such as if you have [RF] Wild Cultivation mod then the VG can also be found in the wild?

maybe
#12
Releases / Re: [1.1] Vegetable Garden Project [2/24/2020]
February 25, 2020, 07:53:09 AM
Link to the 1.0 files are in the front page of this forum post. Just below the single downloads. There is a dropbox link and a link to the Nexus.
#13
Releases / Re: [1.1] Vegetable Garden Project [2/24/2020]
February 24, 2020, 11:27:20 PM
I'm not sure Hydro :) I have a ton of wild plants already!

But anyway A new Bug found!!

And you get an update with new features i'm working on for it. And i'm working on other new stuff still!
The job driver in tool's was broke. If you are having this issue please download tools from the list on the front page and it will fix it. You also get:

2/24/2020
Garden Tools
once unlocked:
-Garden Soils are now in a drop down menu (like flooring)
-All sun lamps are now in a drop down menus (like flooring)
-New Sunlamp Columns added. Sun Lamps that support roofs!
Only going to be in the large versions.
-Bug Fixed With Compost box job driver :(
#14
Releases / Re: [1.1] Vegetable Garden Project [2/24/2020]
February 24, 2020, 08:46:26 PM
I had to Re-upload the pack due to a game breaking Bug found in the Drinks mod. If you downloaded Drinks mod alone or the Pack earlier. You can just replace the Drinks Mod for the fix !!! Drinks mod can be downloaded from the Front Page Download link.


Sorry!!
#15
Releases / Re: [1.1] Vegetable Garden Project [2/24/2020]
February 24, 2020, 08:04:41 PM
Super big update from me!!

I have done so much coding this last week to be able to launch today! Added new stuff. Working on cool new stuff!
I do know that Bulk meals is part of core now. I will be removing mine in a later time!

1.1 Update
-Patches reworked from scratch.
-Coding updated.
-Assemblies rebuild
-Tea/Drug policies removed. Now part of main mods.
-Bulk Drinks mod removed. Now part of main mods.
-Sushi recipes reworked.
--Nirigi now made with Tofu and recipe always loaded
--Fishing mods supported:
---Fishing Industry
---Thanks for all the Fish
---Vanilla Fishing Expanded
-Bamboo Campfires allow work bills again.
-Bamboo Torch Lamp added.
-Bulk precursor research added
-Coal mod patched into all fueled worktables.

Vegetable Garden now has Honey!
--Was designed to be rare like chocolate used to be.
--Bee hive spawn in most Biomes not freezing.
--Can have an event to spawn a group of hives.
--Does not destroy when harvested.
--Can make Mead at the Brew table.
--Anything made with Honey has a positive "ate" effect.
--Eating Honey gives a positive mood effect.

This is a new version of the Game with almost NO test time. Please let me know bugs and I'll try and get them fixed asap. I am still adding some new features.
Testing done:
-All mods work together.
-Single Mods tested alone.