given that hardcore epoe removed vancium will there be an epoe hardcore patch? Love the mod and would rather not play with out them but i also want the features in epoe hard core.
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#2
Releases / Re: [A11b] [MODPACK] Hardcore SK Global modpack 1.8c: OVERDRIVE! (08/07/15)
July 10, 2015, 11:07:32 PM
i tracked down the crop issue core_sk is missing some
" <sowTags>
<li>Ground</li>
<li>Hydroponic</li>
</sowTags>"
on its crop defs
" <sowTags>
<li>Ground</li>
<li>Hydroponic</li>
</sowTags>"
on its crop defs
#3
Outdated / Re: [MOD](Alpha 9) Slavers (v1.01) Initial release - easier starts
February 27, 2015, 07:28:11 AM
I ran into an annoying bug.
Non lethal turrets just shoot errors on CaSe SeNsItiTvE operating systems such as Linux, because the folder named "HeDiffDefs" is miss capitalized it should be "HediffDef".
Other wise Great Work
Non lethal turrets just shoot errors on CaSe SeNsItiTvE operating systems such as Linux, because the folder named "HeDiffDefs" is miss capitalized it should be "HediffDef".
Other wise Great Work
#4
Outdated / Re: [MOD] (Alpha 3) More-Edibles(food)~TMPT~
April 16, 2014, 02:57:45 PM
when i try to use this mod blueberries and carrots don't show up in the growing area's menu, the rest of the mod seems to work though.
I've attached a screen shot of my error list
edit:
I fixed it by combining rawcarrot.xml and rawblueberry.xml to Resources.xml and their plant sources in to Plants.xml
[attachment deleted by admin: too old]
I've attached a screen shot of my error list
edit:
I fixed it by combining rawcarrot.xml and rawblueberry.xml to Resources.xml and their plant sources in to Plants.xml
[attachment deleted by admin: too old]
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