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Messages - 123mind123

#1
Releases / Re: [A18] Fences And Floors v1.21
May 17, 2018, 06:39:34 PM
Anyone got the a17 version of this?
Also love the mod by the way.
#2
So I am not sure what "Unit Maximum value" is for? Is it the max number I will sell, the max I will sell it for? What is the difference between Restock level and Reorder point? Is there a place where I can find all this information, and more? I just don't know and I must know!

Thank-you to all who help me in my quest for knowledge!
#3
Releases / Re: [A16] Static Quality Plus A16.1.2
February 16, 2017, 08:26:41 PM
Is it possible and if so how do you get this into a game save without making a new game?
Thanks in advance.
#4
Outdated / Re: [A12d] Storage Search - Simple UI mod
February 07, 2017, 07:21:53 AM
Hey is there a version of this mod for 16. It made life way easier and its a shame to not be able to use it.
#5
I came across what I think is a bug with this mod. When you start the game you only get accesses to the small solar panels and not the large ones and since the large panels produce almost twice as much  power as the small ones taking up the same space, it is nice to have the option. Other than that the mini panels are really cool. Thanks.
#6
Thanks man!  ;D
#7
CHEARS!
#8
If there is any way some random stranger like me can help let me know! Since this mod is escentual for a desert oasis map I am going for.
#9
Hey! Will this awesome mod come to 14?
#10
Hey Kaizyn. Tell us. Are you going to bring this mod to 14? Now that we can play as a tribal village its more important that ever!
#11
Can't wait for a 14 update!
#12
Outdated / Re: [A12d] Assignable Crafting (v2a)
May 05, 2016, 01:03:15 PM
Quote from: skullywag on May 04, 2016, 11:42:28 AM
Here you go, only took 10 minutes to update, I gave it a quick test, seems to work fine.

https://www.mediafire.com/?cq3dcy3eq88pcgb

All source files included as well. Will happily maintain if mod author isnt about anymore.

Hey Skully. Thanks for that.
Just tried it though the tab isn't showing up. Got it last in the load order so it cant be a confliction. Not sure what the problem might be.
#13
Outdated / Re: [A12d] Assignable Crafting (v2a)
May 04, 2016, 09:56:21 AM
Will this mod ever be updated and is there a way to get it to work on A13? That said would be happy to try updating it my self, if the author doesn't mind and some one can tell me where to start (As I have never modded this
#14
Hey I have to say I love every one of your mods but I have been having some trouble with the Manufacturing one. For some reason I set something to manufacture and it tells me its awaiting materials. Even though I have all my materials within beacon range and I know I have an ample amount of the material. The thing that makes this more odd is the fact it wont work for 2 minutes and then it dose a random amount (anything from about 1-40) and then it stops again. Is there any way to fix this?
#15
Hey love the mod. Especially the stun weapons. Is there a way to get it to work for A12?