Quote from: g_BonE on May 14, 2020, 10:23:45 AM
Having the same issue in 2 consecutive save games now. Here is a HugsLib log:
https://gist.github.com/HugsLibRecordKeeper/ee5c19aa9bfcc651cce8356dae007241 ...and its the same issue as posted above. on raids some of the pawns dont die but instead walk around limb- and headless but still shooting. If i try to heal a downed pawn my doctors keep repeatedly tending but pawns keep bleeding. I'd really like to know which mod causes this as it it quite frustrating to have to give up on two promising playthroughs.
I never found out what really caused the issue, but i try to write down what I think happens.
The pawns that do not die have some missing or broken world pawn, that the game wants to send a bad thought about this soon zombie pawn dieing - since the game cant to this, it breaks (see red errors) and the pawn never gets the "dead" state.
My workaround was watching the error log and dev "destroy"ing (kill doesnt work as we know) each and every pawn that was popping up. Some world pawns where throwing errors too (they escaped the map obvisously in their undead state) - so i dev spawned them and destroyed them too.
So far my save was playable again, but I have not had a raid again (and moved on to other games for the time)
Hope that helps you at least a little! Cheers!