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Messages - Nerve

#1
Is there a way to toggle if you're in danger or not?
#2
Outdated / Re: [A14] Miniaturisation Overloaded
August 09, 2016, 07:07:53 PM
Can you make insect hives moveable? 
#3
Ideas / Fire Weather!
August 07, 2016, 11:22:16 AM
Fires should throw sparks farther and more quickly during heat waves or on it's own event!  No more easy firebreaks containing all fires. 
#4
General Discussion / Insect Hive Roof Collapse Spam
August 06, 2016, 09:15:30 AM
I like keeping a permanent hive in most games and I'd like a way to turn off the constant roof collapse notices and the friendlies who show up and get themselves killed rather than sending trade caravans.  Is there a way to edit this? 
#5
Ethanol production is extremely inefficient for the work put into it compared to fuel or other types of power generation.  Please consider making it in bulk or reducing work amount.
#6
Sieges sometimes spawn with laser artillery that can't fire without power. 
#7
Using lasers and odyssey together crashes the mod menu.
#8
ThingDefs, not thingsdef.
#9
Outdated / Re: [A12D] eXTech & eXPets (1.46X)(08.sept)
September 08, 2015, 03:57:20 PM
Wasp stings are still instant kill.  I think it's the venom a.
#10
Seed: mak31337
Size: 400x300
39, 290

https://i.imgur.com/6mkCUuy.jpg

Also try 8887 on 400x300.

#11
Can you explain how to use GTC a little more and add some comments to the xml?
#12
Outdated / Re: [A12D] eXTech & eXPets (1.44)(03.sept)
September 03, 2015, 04:39:51 PM
Ever since 1.4 you can't harvest or amputate organs from colonists, only install them.  Mod is looking solid otherwise. 
#13
Outdated / Re: [A12C] eXTech & eXPets
August 28, 2015, 01:11:40 AM
New textures and life stage look great, but I still can't get them to lay eggs.
#14
Outdated / Re: [A12] eXTech & eXPets
August 26, 2015, 10:31:22 PM
The wasps don't seem to be mating or laying eggs.  Is that intentional?
#15
Releases / Re: [A12] Brunayla's Security Co (8/22/15)
August 22, 2015, 08:49:31 PM
Can you add psychic foil helmets to the armor crafting table?