Nevermind that previous post too.
It worked. I had to restart the client is all.
It worked. I had to restart the client is all.
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Show posts MenuQuote from: 1000101 on September 25, 2015, 09:25:37 PMQuote from: mbos14 on September 17, 2015, 10:57:37 AM
Are you planning on making the mod compatible with the clutter mod walls ?
It's not that this mod is specifically incompatible, there just needs to be a patch.
Quick steps:
1) Make sure RedistHeat is loaded after Clutter
2) Open each of the xml files in /Mods/LT_RedistHeat/Defs/ThingDefs/
3) Find each instance of CommunityCoreLibrary.RestrictedPlacement_Comp
4) Add the following to each list of thingDefs for the above comp<li>ClutterSIlverWall</li>
<li>ClutterUtilityWall</li>
<li>ClutterUWallLight</li>
You can do this to add walls from any mod. Find the wall defName and add it to the lists. Just make sure RedistHeat is enabled after that mod in the load order as RedistHeat will become dependant on that mod.
Quote from: DaLoSti on October 22, 2015, 09:53:56 PM
I don't seem to be able to build embrasures or barbed wires. Have these things changed? I know turrets are bought from the trader but are *all* the turrets to be bought from traders?