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Messages - Expresso

#1
Releases / Re: [1.0] Misc. Robots++
October 31, 2018, 07:07:40 PM
Everything that OMNIBOT produces is ticked by default - unavailable
#2
Quote from: NeoSono on July 30, 2018, 01:50:34 AM
hey, been using the training stuff and your robots for a few days now and suddenly I get an error message when loading my savegame. the robots still haul and clean like always but I wonder what the message is about.
I have a few mods installed and if its not yours maybe you can tell me which one it might be. I just thought its the robots since it mentions hauling and cleaning bot.

Вы случаем на v 1.0 не проапались?
#3
Outdated / Re: [A17][Update03]RuntimeGC In-Game Cleaner
September 19, 2017, 06:52:29 AM
But it will well save nerves
#4
Releases / Re: [A17] Weapon Storage
September 14, 2017, 03:34:21 AM
It is a pity of course, if they do not perceive each other.

Weapons of vinyl used perfectly, but how about CE. Storage and use of cartridges?
#5
Releases / Re: [A17] Weapon Storage
September 12, 2017, 02:36:34 PM
#6
Releases / Re: [A17] Trading Economy Ver1.0
September 10, 2017, 11:45:51 AM
Do you always need the caravans you create? Or they can come alone?
#7
Releases / Re: [A17] Misc. Robots++
July 26, 2017, 01:38:30 PM
It seems like the problem with the disappearing, when building objects, is associated with the modes that control the skills of the characters (for example, preventing the skills from deteriorating)
#8
Releases / Re: [A17] Misc. Robots++
July 23, 2017, 05:14:26 AM
Quote from: alaestor on July 23, 2017, 01:46:25 AM
Quote from: Expresso on July 22, 2017, 05:51:37 PM
Подскажите, в чем может быть проблема? При постройке стульев роботами, по- окончанию изготовления стул просто исчезает?

Tell me what could be the problem? When building chairs by robots, at the end of making the chair just disappears?

Check your load order. Also, it could be a failure of art. Robots can't make or own art, and it can cause some small issues when crafting furniture. I'm not sure how I could go about fixing this. I will have to test something later.

В том то и дело, что кровати, столы создают нормально, а вот со стульями беда. Последовательность загрузки модов правильная. Не первый раз пользуюсь.
In fact of the matter is that the beds, tables create normally, but with the chairs the trouble. The sequence of loading the mods is correct. Not the first time I use it.

PS. После изысканий был обнаружен конфликт мода с модом https://ludeon.com/forums/index.php?topic=24718
Что собственно и приводит к исчезновению предметов, после постройки, изготовления.

After the research, a conflict was discovered with the mod https://ludeon.com/forums/index.php?topic=24718
What actually leads to the disappearance of objects, after construction, fabrication.

[attachment deleted by admin due to age]
#9
Менеджер колонии не управляет  изготовлением еды? (плита и разделочный стол имеются, А консоле команд менеджера их нет)

Does the colony manager not control the manufacture of food? (A plate and a cutting table are available, And the console of the manager's commands is not)
#10
Releases / Re: [A17] Misc. Robots++
July 22, 2017, 05:51:37 PM
Подскажите, в чем может быть проблема? При постройке стульев роботами, по- окончанию изготовления стул просто исчезает?

Tell me what could be the problem? When building chairs by robots, at the end of making the chair just disappears?
#11
Releases / Re: [A16] Static Quality Plus A16.1
December 31, 2016, 03:05:56 AM
Quote from: zlj on December 30, 2016, 11:13:11 AM
Quote from: Expresso on December 29, 2016, 06:53:31 AM
Unfortunately the furniture is not built

Would you mind to elaborate?
@asquirrel, when/where/after doing what, do you get that message?

He ordered the construction of a minimum quality beds 2+. They brought life and do not build. even mandatory in the menu there is no command to "build a bed". Abolishing the minimum quality - starting to build
#12
Releases / Re: [A16] Static Quality Plus A16.1
December 29, 2016, 06:53:31 AM
Quote from: zlj on December 28, 2016, 10:40:35 AM
Upped to A16, enjoy! ;)

Unfortunately the furniture is not built
#13
Releases / Re: [MOD] (Alpha 3) Miscellaneous (V 1.0.0)
October 03, 2016, 02:41:38 AM
Quote from: Razorcake_ on October 02, 2016, 03:27:52 PM
Um idk if its only me but when I install anyone of the robot mods and launch the game it makes everything cost 25 wood or 25 steel plz help

It is not the first time I've noticed complaint about the quota value of 35/25. I use fashion Robots, Robots + Robots ++ and do not feel voiced concerns. Most likely the problem is caused by the use of other mods
#14
Releases / Re: [A15] Misc. Robots++
September 26, 2016, 04:35:30 AM
Still have a suggestion or a request. Create separate from the builder of a mining bot. All the same, mineral extraction and construction of different categories
#15
Releases / Re: [A15] Misc. Robots++
September 25, 2016, 12:01:58 PM
Hooray! I found the cause of the problem. It was necessary to carry out sub-folders in the root folder of the mod.

http://prntscr.com/cm6v9y

This folder is superfluous. All embedded in it is necessary to move from the top