Can't say I'm thrilled about the mining changes. Getting 25 steel per tile is going to make me burn through my resources amazingly fast.
It also takes longer to chop down a tree than it does to build highly complicated electronic devices like a solar panel, which is baffling.
Edit: played with mining, see it goes up by about 3 per level. I was getting yields of 30 at level 4. In order to get to 75 that would take 15 more levels, or 19 mining skill, assuming it scales liberally like that. That's... not encouraging.
Really don't understand why this game becomes more and more difficult every patch without any real balancing factors to give players robust options and new choices. Its not like you have any alternative to mining in early game.
It also takes longer to chop down a tree than it does to build highly complicated electronic devices like a solar panel, which is baffling.
Edit: played with mining, see it goes up by about 3 per level. I was getting yields of 30 at level 4. In order to get to 75 that would take 15 more levels, or 19 mining skill, assuming it scales liberally like that. That's... not encouraging.
Really don't understand why this game becomes more and more difficult every patch without any real balancing factors to give players robust options and new choices. Its not like you have any alternative to mining in early game.