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Messages - Azrail_Iroa

#1
General Discussion / Re: Who builds the ship?
April 09, 2016, 09:19:08 PM
it depends on my mood but mostly when im bored with my colony i let them fly off then im gonna wait one or two years and just look how long my colony will be able to defend itself :)
#2
Mods / Re: Mod Request (recycle clothes like weapons)
February 07, 2016, 09:59:48 AM
im using this one https://ludeon.com/forums/index.php?topic=16626.0 but prepare for tons of stuff u will need at endgame lots of storage for this ( im using a 11x13 box with trade beacon in it and lots of md2 deep storage 3 units which can store 2325)

*sry forgot to paste the link ;)
#3
Mods / Re: [Mod Request] Places of worship
February 07, 2016, 09:49:12 AM
and against the mechs u simply could use hat blitz mod which mostly prevent mechs it can still come some but there are rare like hell ( one mech attack in 6 years my best ;) ) and i did the cannibal colony too with brawlers but i used turrets from extra turrets i believe the sniper turrets are godlike ;) instead of that u could use long corridors with traps may theres a mod with more traps
#4
Mods / Re: [Mod Reqest] Storage overhaul
February 07, 2016, 09:38:29 AM
for hauling im using the allow tool its a great tool for that xD just click drag and yay haul everything instead of clicking and pressing f all the time xD whats this error? im kinda run into it but i deleted then the walllights nd everything was fine again so whats causes this error cause at my last colony i had it at a time like i said i deleted the wall lights from aditional lightning end it was back to normal
#5
Mods / Re: [Mod Reqest] Storage overhaul
February 07, 2016, 05:53:35 AM
i tried a bit with with the extended storage mod seems to work somehow but only one slot worked the second slot still hold on 75. will try to make something read the help and its like oh theres text fine for me ;P will try a bit on my own to get this done but atm i have no clue i think i will look at a few mods may i get a clue of it when not im gonna ask for youre help :)


oh right it seems it can handle big numbers like 50k  it doenst seems it have problems with that ;) but now its rly unballanced ^^
#6
Mods / Re: [Mod Reqest] Storage overhaul
February 06, 2016, 09:00:36 AM
why i need to store it is easy i dont think i wanna give the traders all my stuff as a present normaly when im selling stuff its worth 40k-90k but the highest trader i have ( its fpr textiles) 11k so thats mostly okay but the other traders mostly have 4-6k and i dont think i wanna give them presents ;) i have no experience with modding or something like that so if u could tell me or doing it would be nice :)
#7
Mods / Re: [Mod Reqest] Storage overhaul
February 05, 2016, 02:48:07 PM
im using mai+robots too cause of hauling bots but 10 times x 75 are only 750 units md2 deep storage brings with the last research 2325 storage but like i said im ending up with groups of raiders and staff which giving around 20-50k on stuff so this solutions are a little bit tiny for me :) atm im hanging around 300k silver 16k metal and so on oh well and im at 60k meat ;) so i thx fpr this ones but like i say i need bigger storage then that :)
#8
Mods / [Mod Reqest] Storage overhaul
February 05, 2016, 11:06:18 AM
Hi guys i have no experience with modding so i need one of you guys which can do something like that.

im looking for a storage mod which can store huge amount of things. Atm im using deep storage from md2 but it cant storage everything.... and well we all know it at some point of the game / manhunter pack/ oh yeah another 50k meat.... i dont know where to get that stuff allrady and need huge rooms just for storage meat ;)

i would like to see a 1x1 storage shelf which can hold of lots of thing or just everything of one item which u can define like a normal storage area. so as example.

research deep storage I:
1x1 shelf with 225 capacity - 300 research points needed - 75 material of your choise

research deep storage II:
1x1 shelf with 450 capacity - 600 reseach points needed - 150 materials

research deep storage III:
1x1 shelf with 900 capacity - 1200 reseach points needed - 300 materials

research deep storage IV:
1x1 shelf with 1800 capacity - 2400 pinots needed - 600 materials

and so on to deep storage 10, something like that which an end of maybe a 50k storage?

it would be good if it had a new tab in the menu i would hate to see all storage solutions together with beds and stuff