I've been playing this mod lately. Great job.
I wanted to share some thoughts/feedback, in no particular order:
I wanted to share some thoughts/feedback, in no particular order:
- I like the shift to comfy gameplay. Establishing a colony is less about base survival and more about not having to smell each others' spacesuit farts and turning off all of the equipment every night. It strikes a good balance between ruthless efficiency and aimless base building.
- I like the crate system for space cargo. The points-based ordering you describe earlier might be more efficient, but as it is you have enough granularity to generally get what you need, and also some extra stuff to find something to do with it.
- I like the inflatable hab design for building, but it feels silly deliberately making them out of iron and stone. It'd be nice if we could order a crate of inflatable habs of various configurations to set up together. A couple of single-person rooms/survival habs, a tubelike hallway or two, some agri-domes, that kind of thing.
- Similarly, I wish you could order and build with inflatable material, and use martian soil as a fast but fragile building material (mostly for thermal insulation). They should replace iron as the go-to for cheap walls.
- Fitness timers need to be lengthened to at least the point where colonists won't develop muscle atrophy from working too much or choosing a different joy activity once or twice. Right now it becomes an annoying micromanagement issue to have to manually check everyone's fitness every so often, even with a treadmill readily available.
- Add "sloven" and "germophobe" personality mods, which influence the impact of personal bathroom hygiene.