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Messages - magik20

#1
Getting an error when trying to install / use? a new bot. I do have a lot of mods installed, but i have never had this issue before.

The UI becomes unsable after this.

Exception doing inspect pane: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.MinifiedThing.get_LabelNoCount () [0x00000] in <filename unknown>:0
at Verse.Thing.get_Label () [0x00000] in <filename unknown>:0
at Verse.Thing.get_LabelCap () [0x00000] in <filename unknown>:0
at RimWorld.InspectPaneUtility.AdjustedLabelFor (IEnumerable`1 selected, Rect rect) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_Inspect.GetLabel (Rect rect) [0x00000] in <filename unknown>:0
at RimWorld.InspectPaneUtility.InspectPaneOnGUI (Rect inRect, IInspectPane pane) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
RimWorld.InspectPaneUtility:InspectPaneOnGUI(Rect, IInspectPane)
RimWorld.MainTabWindow_Inspect:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)


and

Exception in UIRootUpdate: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.InstallBlueprintUtility.ExistingBlueprintFor (Verse.Thing th) [0x00000] in <filename unknown>:0
at RimWorld.MinifiedThing.DrawExtraSelectionOverlays () [0x00000] in <filename unknown>:0
at RimWorld.SelectionDrawer.DrawSelectionOverlays () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.MapInterfaceUpdate () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootUpdate () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
RimWorld.UIRoot_Play:UIRootUpdate()
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()

#2
I have a greenhouse that has 10 vents trying to get rid of the excessive heat from the AC units, but so far they do not seem to be working.

Perhaps the airflow through them is set too low?

https://preview.ibb.co/m2GxOQ/2017_06_16_16_16_32_Rim_World_by_Ludeon_Studios.png
#3
Mod bugs / Re: Extreme lag with 57 mods?
April 22, 2017, 09:44:16 AM
You dont have it loaded, but  Colonist Bar KF also caused crazy FPS for me.
#4
might as well find out what is changing in A17 and make it ready for it that instead!

awesome mod, loved it in A15... too bad its taken a while to upgrade
#5
Help / Game wont load... Null key error?
April 03, 2017, 05:02:42 PM
https://gist.github.com/2cf2e2249f26738daf2b1f18bcef1a0a

Theres the log... any ideas?  Worked 30 mins before, I saved the game and reopened it, ran into this error.
#6
I've found the culprit by accident. I started turning off some features from the Colonist Bar KF 0.16.2.2 mod and realized my FPS started jumping.
It's definitely this mod and there are numerous comments in the thread with similar issues.
#7
I have an number of mods loaded, but I'm not sure what might be causing the the issue.

Here's the log

https://gist.github.com/HugsLibRecordKeeper/d72e158d91d87ca08f71d79042a4bbbe
#8
Support / Re: How to limit Rimwold A16 to 60fps?
December 26, 2016, 10:01:27 PM
hey....so....um.... how do i get any computer to run Rimworld at 60fps??!

I'm currently on a smaller map in a tundra with 20 pawns running at 12fps on a i7!
#9
Quote from: Haplo on December 26, 2016, 05:03:23 PM
I'm not willing to say never. When I have a bit time after christmas I'll take a look into converting the robots to be animals instead of over configured colonists as they are now. Maybe then they'll work again.
BUT this will not be something that is ready anytime soon(TM)...


PS:
I've updated the MapGenerator to fix a problem with active Scythers at game start.
Additionally I've expanded the faction base generator to suport power conduits placed under walls.

as long as these robots eat kibble and not my freaking lavish meals!
#10
Mod bugs / A16 - Cannot load game
December 24, 2016, 09:46:05 PM
I think one major issue is with the mod called "hunter's spot" to start with, when I was having a weird issue with the "Colony Manager" Mod I tried disabling this mod and thats when I couldnt load the game.

Trying to re-enable "hunter's spot" didnt work, nor did making sure its in the right location.

Attaching the log file.



[attachment deleted by admin due to age]
#11
As seen in the photo when I right clicked on an animal to hunt, this red zone appeared and wont go away.

https://i.imgur.com/m97cyw4.png
#12
yes all set, thanks!
#13
Worked great, thanks a ton!
#14
Is there a way to copy the modlist and order from a saved game, into the modlist located inthe config folder?

I tried playing rimworld in offline mode, as I had lost internet for a few days due to weather.

When it loaded rimworld, the modlist was severely broken (as in only core + some local mods were shown as availible, the other mods from Steam were not populated).

I run a few dozen mods and putting them in the correct order to get my saved game to run is a near impossible task, hence my question... is the modorder of the saved game able to be copied over to the config folder?
#15
Releases / Re: [A15] RT Mods - A15 is here! (30.08.16)
October 11, 2016, 08:31:01 PM
anyone noticing an FPS hit when using these?

I had about 12 installed and when i was testing / probing ways to kick up the FPS on my laptop, removing these helped a bit (5-10 FPS)