I think I found an incompatibilty(-ish). When having the "no water no life" mod on the guests don't spawn with any water so they always leave the -100 or so review of my colony cuz of dehydration.
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#2
Releases / Re: [1.0] Hospitality (updated 21.11.2018)
January 04, 2019, 02:55:49 AM
Ok, it seems only the Arachne mod doesn't want to spawn the guests. Replaced that with the Orassans and never got the error again. I guess the spiders were not meant to be recruitable tru your mod, seeing that (so far, not 100% sure) they had 99% difficulty in recruitment as prisoners (from raids, not arrested traders). I did try the spawn tool and only with them I had the issue. Raids were fine, guests groups weren't.
#3
Releases / Re: [1.0] Hospitality (updated 21.11.2018)
January 02, 2019, 02:21:08 PM
Hello, I was told on the discord server to bring this log here. Basically guests could not spawn. A moderator said that I didn't have enough "points" to spawn said pawn(s). The Modded factions that I currently have and can visit me are: Arcane fold(Rimworld of magic), Security Force(Polarisbloc) and the Arachne faction. The security force one works flawlessly but the other two just don't. Might be their fault but still, take a look at the log if you have the time. 
https://gist.github.com/HugsLibRecordKeeper/28dd19cbabb23a474fc4e5c8f2eed81b

https://gist.github.com/HugsLibRecordKeeper/28dd19cbabb23a474fc4e5c8f2eed81b
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