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Messages - Kaminczak

#1
I'd emailed and am offering my skills/time if desired.

What is your writing experience?
I have spent most of my career in teaching writing and in editing. While working on my MA in English (focus on composition and rhetoric) at Sam Houston State University I worked as managing intern editor for Texas Review Press and as a peer consultant (writing tutor) for the SHSU Writing Center. On graduating in 2004, I taught freshman composition (1&2) and elective literature courses and was offered the position of assistant director of the writing center. In 2007, I accepted a position as assistant director of the Texas A&M University Writing Center. I left this position last year, as my family moved to Houston to be closer to Texas Children's for a family medical issue. I commuted a while, but ultimately resigned my position to concentrate on family. I'm currently substitute teaching for my local school district while seeking full-time employment in the Houston area. I've acted as consultant to high schools and universities developing writing centers, and have presented at multiple academic conferences on aspects of writing and the teaching of writing.

Why do you want to help out?
Frankly, I enjoy working with text. I see a lot of potential with Rimworld and would love to know that I contributed in some way to its ultimate success. Working as a peer consultant--and later training peer educators, I believe that I would bring a unique set of skills to the text and documentation of the project.

How much are you available to help out?
Time is the one asset that I currently find myself with abundance of. Son's in remission, and besides subbing and the job search, I've no pressing commitments. I've never been much of a sleeper, so my day-to-night stretch most assuredly exceeds the norm. 
#2
General Discussion / Re: Introduce Yourself!
October 26, 2013, 12:26:18 AM
So very excited for this project.

I'm Steve, 39. Currently substitute teaching, but have spent almost 15 years teaching freshman composition at the university level. Also helped develop and administrate writing centers on a few campuses.

I cut my teeth on the Commodore 64. At 10, dad took me to check out a 'used computer' and when the guy loaded up Microprose's Gunship, I was sold. All-time favorite game--Wasteland. I was addicted to LPMuds long before Evercrack and periodically log in to keep my Batmud character active. These days, I've only really been enamored with roguelikes, namely DCSS and Cataclysm DDA. I've for some reason not given Dwarf Fortress a true stab at getting 'into.'

Rimworld really has set the groundwork to be something tremendous. I'm a huge fan of the 'background' story that becomes the narrative while the 'game' sets the groundwork. Again, I'm surprised DF has  eluded me thus far.

A semi-game-related embarrassing story is when the an admin at Texas A&M tasked me with meeting other Aggie administrators at a  meeting...in Second Life. I'd never completely been sold on SL as having tremendous educational potential (for writing/composition at least),  but at one point, non-techie profs were buying the snake oil--in a big way. So silly me, I spent a few bucks and showed up at the meeting using a perfect avatar of Pooh's Piglet. I literally floated into an academic regalia at the designated time with my handful of balloons.. Seated at a table were several A&M bigwigs, all dressed to the nines--crisp maroon suits and ties. I was one-part flabbergasted  and all-parts mortified that I'd shown to represent my unit as a 10-inch pig. Colorful balloons in one hand, one solo dandelion in the other. Ugh.
#3
Ideas / Re: Got an idea for a Storyteller incident?
October 25, 2013, 11:49:21 PM
An idea-- "The Ruse"

Players are notified that an NPC has been detected. Closer examination shows the NPC near death, with a sliver of life and fading. On sending a colonist racing to save/rescue this "unconscious" stranger, an explosive is detonated (not too powerful) that kills the 'trap' outright, and wounding the would-be rescuer. This might initiate a mini-raid with one to four raiders seeking to capture the good Samaritan.