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Messages - Fluffe

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Mods / Re: Xenomorph Drone first sprite(side)
« on: February 16, 2018, 01:09:53 PM »
Man dude that is some amazing rimworld style art good job

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: February 01, 2018, 01:22:58 PM »
Quote from: 7783
I can't do much, besides the things I've done before thrumbos

Releases / Re: [A16] Minions for RimWorld!
« on: March 01, 2017, 09:34:27 AM »
so I'm no great modder Id like to just throw that out there so please forgive my nievity

I put this mod into my mods folder but it does not seem to want to work I have no idea if I'm doing something wrong is there a way to get this mod through steam

Did you enable it in the mod menu? lol

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: February 27, 2017, 09:51:59 AM »
Congrats Catter you did a thing :D 5490

Releases / Re: [A16] [MODPACK] Hardcore SK global project v5: Jewel
« on: February 18, 2017, 10:55:53 PM »
Encountered a bug with a visitor...
She arrived, walked around the colony for a while, then proceded to tear down 3 walls to the wood shack she is standing next to (I rebuilt it) and she didn't even melee them, just walked into them and they deleted then she just sat right there, waiting to see if she can die. I changed her visiter zone and everything but she is just sitting there, goes beserk but does nothing, she just stands there.



You must of done something to make that visitor really mad lol

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: February 03, 2017, 11:02:00 PM »

This seems fun lol

Outdated / Re: [A16] Colony Leadership and Teaching v1.0
« on: January 22, 2017, 04:46:30 PM »
Would be cool if like in dwarf fortress leaders could request stuff to be made or a pawn faces punishments or some type of downside cause at the moment it seems there is absolutely no reason not to get a leader so some possible problems would be nice lol

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: January 18, 2017, 11:44:27 PM »
4997 ( o god so close to 5000)

General Discussion / Re: [Art] More of those Colonist Drawings
« on: January 02, 2017, 12:16:56 PM »
That chicken still looks suspect....
Which ones the egg chicken not a cat chicken the chicken(?) On the sign? There's so Many chickens lol

Outdated / Re: [A16] Badger Badger Badger Mod (9/22/2016)
« on: December 27, 2016, 12:55:25 AM »
Also yay I'm suprised also but it was inevitable lol

Unfinished / Re: Biomes! Mod Series
« on: December 25, 2016, 10:11:41 PM »
Man this could possibly turn into a biomes o plenty rimworld edition lol

General Discussion / Re: [A15 Modded] Devilspawn - Devmode Chicken test
« on: December 18, 2016, 12:13:00 PM »
So I created a colony to try and safely breed chickens (I used a ton of mods)...

First, I set up my colony using god mode and created a tiny animal pen. After I was happy with my colony, I executed the event: "farm animals wander in" with chickens.

The first screenshot was 1 season after the 6 chickens joined the colony. There were ~70 chickens at that time.

(Picture didn't work look at attachment)

Unfortunately, I did not know that I had over 100 eggs in my stockpiles, so after just a few more days my chickens reached over 300. So I activated my Fluffy manager...

(Pictures didn't work look at attachment)

..Yeah. And there's STILL 100 eggs in stockpiles.

Mission Status: FAILED.

I wonder is the rate the chickens lay eggs higher then the rate they eat? if so you could trap them in those fences and butcher the chickens that die of starvation. while keeping the egg stockpile in the chicken pen.

Off-Topic / Re: Count to 9000 before Tynan posts!
« on: December 01, 2016, 12:41:33 PM »
Just wait... you might find something...

Anyone found the secret yet?

Found it by quoting your thing lol
(hahahahahah u cant see me
this is how you hide text
GG! Seriously, how long did it take for you to find this? How thankful are you for the clue at the end of the full stop?)

4624 lol

Suggestions / Re: Spiralling rainbow chert leaf tiles...
« on: December 01, 2016, 12:36:09 PM »
wat wat

Mods / Re: Alpha Animals (aka Vanilla Friendly Animals)
« on: November 27, 2016, 01:21:59 PM »
Some sketches of possible future stuff.

Ok baby mushroom thing, baby whip cactus, baby rock crab, baby insect thing, baby snow fox, baby insect thing V2, Mutant Thrumbo, Ice Beast Thing, A living? tank, A living? tank on drugs and Mutant Thrumbo on Drugs lol

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