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Messages - Gurrnt

#1
My traits don't seem to work either, I keep getting these errors in the log:

Quote
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Verse.Log:Error(String, Boolean)
Verse.Widgets:EnsureMousePositionStackEmpty()
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Quote
Exception filling window for EdB.PrepareCarefully.Dialog_Options`1[RimWorld.Trait]: System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.StatModifier.get_ValueToStringAsOffset () [0x00000] in <filename unknown>:0
  at RimWorld.Trait.TipString (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at EdB.PrepareCarefully.PanelTraits.GetTraitTip (RimWorld.Trait trait, EdB.PrepareCarefully.CustomPawn pawn) [0x00000] in <filename unknown>:0
  at EdB.PrepareCarefully.PanelTraits+<>c__DisplayClass32_0.<DrawPanelContent>b__4 (RimWorld.Trait t) [0x00000] in <filename unknown>:0
  at EdB.PrepareCarefully.Dialog_Options`1[RimWorld.Trait].DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
#2
Quote from: Zakhad on October 10, 2016, 04:09:29 PM
Quote from: Gurrnt on October 10, 2016, 07:26:01 AM
I downloaded the latest version from GitHub and it's somehow using up 3.2-3.5 GB of RAM in the main menu... When it goes past 3.5 GB, it freezes or crashes.

Anyone know how to fix this? It happened to me before on vanilla using P-Music but I have no idea which part of Hardcore SK does this.

When it happened before was it just with p music? The game runs fine for me even though its using 3.2gb in menu but then it goes down to about 2.7gb in game for me.

Are you using 32 bit windows?

How do you know its specifically a memory issue? Are you just literally waiting in the menu until it crashes?

Whats your installation process - don't quote the front page. what are you deleting / replacing / copying etc.

Also if this is still the case when the game crashes it should make a output_log.txt file in a folder with a date on it in your rimworld directory (Delete the others repeat the process so you get a fresh one so that you don't accidentally post the wrong info, or if you're sure about which one it was then you can post anyways.) then paste that info on pastebin and give us the link.

When I installed P-Music in my vanilla game before (Along with other mods), the RAM usage went that high, when I de-activated P-Music, RAM usage went down to 1.2-1.5 GB instead of 3-3.5GB.

I'm running Windows 10 64-bit with 8GB of RAM.

I downloaded Hardcore-SK from github and use the mod files without the extras like high res surfaces, overwrite my Rimworld A14's core with the mod's, in the load order the first three are Core, Core-SK, and CCL.
#3
I downloaded the latest version from GitHub and it's somehow using up 3.2-3.5 GB of RAM in the main menu... When it goes past 3.5 GB, it freezes or crashes.

Anyone know how to fix this? It happened to me before on vanilla using P-Music but I have no idea which part of Hardcore SK does this.
#4
Quote from: Griffith on August 21, 2016, 02:18:07 AM
Using GitHub release, turned off Prepare Carefully so the spaceship crashing wont slaughter all my guys at once.. now none of them spawn haha

This happens to me too on the latest GitHub release, and in the Scenario Editor, the arrival method has no options somehow.
#5
Quote from: kaptain_kavern on August 17, 2016, 03:21:33 PM
Please be sure to tick the newly added "fresh" category in the stockpile setting

That did the trick, thank you.
#6
I somehow have a problem where my colonists refuse to move raw food into stockpiles, when I right click them, it says that there is no stockpile configured to store them... Anyone got an idea how to fix this?
#7
Oh I see, thank you.
#8
Anyone got an idea why my colonists won't clean? I got their clean priority to 1 but nobody seems to be cleaning anything, the place is filthy bringing their moods down.