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Messages - Jack 123

#1
Ideas / Re: Management, Leadership, and Roles
April 30, 2014, 05:27:08 PM
Agreed
#2
Ideas / Re: A Pure Colony
April 30, 2014, 05:23:44 PM
I like all of these ideas they're really cool.
#3
Ideas / Re: Faction Ethics
April 30, 2014, 05:22:19 PM
This idea is amazing and I think this or something like it is gonna be put in later in development to add depth.
#4
Ideas / Re: Manual Prisoner transportation
April 30, 2014, 05:20:59 PM
I agree
#5
Ideas / Re: Rescuing/Capturing
April 30, 2014, 05:20:23 PM
Agreed
#6
Ideas / Re: A few ideas
April 30, 2014, 05:18:56 PM
Scenarios seem pretty cool.
#7
I like all of these suggestions but my favourites are armour and seasons.
#8
Ideas / Re: New animals and animal taming
April 30, 2014, 05:13:59 PM
Sand worms remind me of Dune but if we had them they should be massive and events like raiders or enraged Squirells. Same goes with wolves and all hostile creatures also Scorpions are cool and would suit the game better than spiders.
#9
Ideas / Re: Attacking Other Factions
April 30, 2014, 05:09:46 PM
Yeah I agree to.
#10
Stories / Re: Grim: The Last Colonist
April 30, 2014, 03:18:14 PM
Shit happens mate I'm sorry me and the lads from The Orange River People could come and help you out.
#11
General Discussion / Re: Introduce Yourself!
April 28, 2014, 05:54:01 PM
Steam greenlight introduced me to rimworld I liked and followed it then looked it up. My favourite other game is probably mount and blade warband. My most embarrassing in game moment is probably losing 20-3 to my mate on call of duty. Best breakfast cereal has gotta be cornflakes.
#12
Ideas / Re: List Of All Suggested Features
April 28, 2014, 05:42:30 PM
Quote from: Lordshotgun1 on November 26, 2013, 06:03:10 PM
Can I add the idea of a tick box type menu to form law in your collony e.g. Armed cililians? Y/N and national service so on and so forth.
This is a pretty good idea
#13
Ideas / Re: List Of All Suggested Features
April 28, 2014, 05:41:25 PM
More plants or using the science lab to genetically engineer plants. Someone said horses good idea, water and thirst, kidnappers (pretty much raiders but steal people). Clothing aesthetic or military.
#14
Off-Topic / Re: The Drunkard's Tavern.
April 28, 2014, 05:40:17 PM
Does the guy in the coroner of this tavern have anything to lift me up if you know what I mean.
#15
Ideas / Re: Brainstorm: Buildable Future Content
April 28, 2014, 05:36:49 PM
I've got a few.

- Arcade machines to improve happiness.
- Pools possibly.
- Squirell cages like pets or something.
- Sleeping bags or tents basically something between nothing and a lovely bed.
- And finally tribal stuff.