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Messages - ruddthree

Pages: [1] 2 3 ... 9
1
General Discussion / Re: this question is for the developers
« on: June 11, 2019, 08:55:47 PM »
To quote Ludeon Studios' FAQ page for Rimworld,

"– As a rule, we don’t announce release dates because it just creates stress for everyone and interferes with our ability to optimize the development process. It’ll come out as fast as it can."

2
Off-Topic / Re: The Music thread
« on: March 25, 2019, 03:31:36 PM »
I've been listening to Crywolf's new album, widow [OBLIVION Pt. I] on repeat since it came out three days ago. Indescribable to say the least, since Crywolf is known for ignoring genre boundaries. But, its opening track gives you a good idea about what about half of the album is like.

https://youtu.be/x3nKwPyLmzs

3
Off-Topic / Re: Count to !UPDATED! 20,000 before Tynan posts!
« on: March 25, 2019, 03:26:55 PM »
20000
AY. No circumventing the system!

54.

4
General Discussion / Re: [1.0] Does luciferium cure "Frail"?
« on: January 10, 2019, 12:38:03 PM »
Better have some extra pills, otherwise say goodbye to whomever unfortunate soul that was...

5
Creative Rewards / What's the total size of the current name pool?
« on: December 24, 2018, 08:10:49 PM »
(I'm not sure if this is the right section to put this in, but it seemed logical.)

As of 1.0, how many possible names can a pawn have, based on pre-existing names and player-submissions? Furthermore, what's the chance of rerolling the same name twice in a row at the colonist selection screen? Just curious.

6
Creative Rewards / Re: change backstory on named character?
« on: December 06, 2018, 01:06:44 PM »
Try EDB's Prepare Carefully mod. It allows you to change basically anything about a pawn at the selection screen.

7
Been here since A12. It's amazing how far this game has come!

8
Creative Rewards / Re: Can we still pay to get our names in game?
« on: September 24, 2018, 07:29:48 AM »
Yes, only the backstory and pirate king tiers were removed.

9
General Discussion / Look, a wild Me!
« on: September 04, 2018, 03:34:45 PM »
Found this while browsing mods:

I submitted that name a while back, and have yet to see a pawn with it in the wild until now.

*small happy dance*

10
Stories / Re: In dire need.. or so I thought
« on: July 13, 2018, 09:46:00 PM »
Well now you have a ressurector mech serum for when you do end up needing one.

11
Stories / Re: Destroyed on the First Day
« on: June 16, 2018, 04:47:50 PM »
Yup. A colony of mine was doing quite well, a small barracks and prison set up the day before, but a heat wave set in on day 4. I had no power setup at that time, and passive coolers had not been researched. My 4 colonists didn't make it even 12 hours before dying of heatstroke. It happens.

12
Stories / Re: The Overlord Joins the Fray
« on: June 16, 2018, 04:44:50 PM »
I very much like the idea and wish I had come up with something so brilliant myself! I'll be watching for more. :)

I'm at the point where I can start making a ship. Maybe I'll whip something up when it's done.

13
Off-Topic / Re: Corrupt-A-Wish
« on: June 10, 2018, 02:22:55 PM »
Grated, but a moderator demands that this thread continue.


I wish that school ended. Permanently.

14
Off-Topic / Re: The Music thread
« on: June 10, 2018, 02:21:01 PM »

15
Off-Topic / Re: What other forums/websites are you active on?
« on: June 10, 2018, 12:11:32 PM »
I'm logged in to the Terraria and Chuckfish (developer/publisher of Starbound & Stardew valley, among others) forums.

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