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Messages - thekillergreece

#1
German Shepherds make appearance to most movies and games over the other breeds and they are not in RimWorld! Shame!

What do you think? :P
#2
I got upset when the pre-alpha previous version couldnt support my save files so I was wondering now, I am using Alpha 1 , will the save file of Alpha 1 be supported by Alpha 2 too?

I dont like wasting my time doing from scratch so...
#3


If you know where this pic is taken from, please dont start fanboy arguements..

Anyway, they should be rare melee, found in Special Traders and pirates.

A colonist can take it to protect himself. If colonist has 10+ shooting and melee, he will be able to wield weapon with riot shield like that pic shows, too!

If the riot shield has taken a huge amount of damage, it will break, colonist/pirate will dump it and continue to fight with weapon or with fists unless he was armed with weapon.

Huge disadvantage is, colonist will barely move fast while carrying riot shield. So be careful.


So hows that?
#4
General Discussion / Re: Add more "Security" buildings!
November 08, 2013, 10:54:12 AM
Quote from: W1Z23 on November 08, 2013, 10:38:34 AM
if you have any ideas on more security buildings please add them to the suggestion forums.

Already done, about more turret type and none of them took feedback..None...
#5
General Discussion / Incompatible Savegame file?
November 08, 2013, 06:28:56 AM
I downloaded the new version of the game and loaded the slightly old savegame and it keeps loading or says is incompatible...What?

Why is this happening?My friend also experiences this...A nice built colony with many colonists...And all these end up a failure?

I think, updates should be monthly, I dont want to start over and over from scratch every....week...
#6
General Discussion / Add more "Security" buildings!
November 08, 2013, 06:23:26 AM
I keep losing against numerous raiders, I have 4-5 colonists with little to no weapons and raiders come, armed with grenades and explode my colony...Autoturrets are completely useless due to Rate of fire and there is no tech upgrade for them.

Yeap, burst fires from 3 to 5, is a good addition, but still, it will fail to stop a raider. They also get destroyed easily! Even if you fortify them with sandbags, they will instantly get exploded in seconds...

If there were even more and more tech upgrades for them such increase damage and rate of fire, it would be better...


I am still waiting to add more Security(Or "Defense" for better sense) buildings be added to increase the protection of your colony. Such add Bunkers, where raiders cannot kill colonists in it but can damage the building and collapse, killing colonists inside, or more turrets such Mortar Tower or...Watchtowers, increasing the range?

So,cmon, tell anything about this...The worst of all is, every update version, you cannot load an slightly old map...
#7
General Discussion / How do you update RimWorld?
November 05, 2013, 12:33:59 AM
Thats soooo good thing, I finally got my copy and played it! But I was wondering how can I update the game when new version has added?There is no Auto-Updator or anything else updating program like Steam...

So, how do you update RimWorld?
#8
3 or 5. Tynan has limited those downloads to prevent "Pirates" download them.
#9
If I am not wrong, the more colonists/turrets you got, the more raiders will attack you...Thats all I have seen...
#10
Ideas / Re: Illness - Health
November 02, 2013, 04:02:48 PM
Illness could spread the planet, infecting animals and survivors on sight, provoking an outbreak...Or provoking "end-game" event unless the player buys anti-virus from traders and give them to colonist to prevent infection...Hoping this system to be added!
#11
Lets just wait...Tynan take your time and continue your work on updates while Kickstarter bosses making the report of backers.. ;)
#12
Quote from: GC13 on November 01, 2013, 05:16:31 PM
You need to temper those expectations, I'm afraid. Unless he can successfully plead with Kickstarter, Tynan won't have the backer list for two weeks. No backer list, no game. :(

"We will see..." - Randy Pitchfraud.
#13
Only 2 hours left and then we will receive the copy of game!Well..If we are lucky though...


So who is happy receiving the "finally, a long waiting" game, huh?
#14
What exactly you mean "done"?

Do you mean, Tynan Should write a book when RimWorld fully done(No bugs, great game perfomance, balance issues fixed, texts errors, etc)?

Or the other side with full bugs, terrible perfomance etc(To be honest, Alpha stage)?If this, then no, if fully finished, then yes ;)
#15
I was wondering how do you actually stop or prevent mental issues?I have seen most playthough videos and noticed most of them, show characters to have early mental issues...The cause could be the lack of food or what?