so the crystalloid mod is getting in on this deal i hear any more info on this concerning when it will be up for downloading or it being updated to a16?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
#2
Outdated / Re: [A16] RimEffect 2.2 - Mass Effect Expansion Packs (7-1-2017)
January 12, 2017, 04:52:48 PM
any chances of working with the "orassan" mod creator or "crystalloid" mod creator to make a full alien mod containing multiple alien races without getting any short hash errors?
#3
Releases / Re: [A16] Orassans
January 12, 2017, 04:47:57 PM
any chances of working with the "asari of the rim" mod creator or "crystalloid" mod creator to make a full alien mod containing multiple alien races without getting any short hash errors?
#4
Outdated / Re: [A15] Crystalloid ~ Xenohuman Race (Updated 11/1)
January 11, 2017, 10:31:43 AM
i would like a a16 version of this mod
#5
Outdated / Re: [A16] Prison Extensions
December 21, 2016, 10:36:11 AM
i would love to see......
a special door prisoners can open so they can keep their indipendant rooms
a manager bench for designating jobs for prisoners to be able to do in their "jail"
a selection of joy activities for prisoners/colonists to do together
a special door prisoners can open so they can keep their indipendant rooms
a manager bench for designating jobs for prisoners to be able to do in their "jail"
a selection of joy activities for prisoners/colonists to do together
#6
Releases / Re: [A15] Expanded Prosthetics and Organ Engineering 1.82 (31.08.2016)
December 20, 2016, 01:11:17 PM
any chance of getting a addon mod that brings back the limb harvesting from a14?
#7
Outdated / Re: [A15] Humanoid Alien Races v0.86 (08.11.2016)
December 18, 2016, 07:58:03 AM
any chance of getting this on steam?
#8
Releases / Re: [A16] Orassans
December 18, 2016, 07:56:20 AM
could we get a a15 version aswell you said you had one in the notes but only the a16 version is offered and steam isnt up to a16 yet
#9
Outdated / Re: [Unoffical A15] Extended Woodworking v1.19c
December 18, 2016, 07:54:29 AM
any chance of seeing this on steam?
#10
Releases / Re: [A15] Phi - Multiplayer interactions between colonies
September 27, 2016, 04:16:54 PM
omg !!!!!! yes about time........ *jumps for joy*
now we can stop being anti-social
now we can stop being anti-social
#11
Outdated / Re: [A15] Deep Core Miner Addons for CorePanda, Powerless, and Industrialisation
September 23, 2016, 12:26:46 PM
rofl i had just mentioned this on the origional deep core miner thread
#12
Releases / Re: [A15] Hospitality (v1.15c - updated 03.09.2016)
September 22, 2016, 05:24:43 PM
could you add a aspect where they dress appropriately for the weather their entering.
i like to play in ice sheets mountainous and it gets -60 - -90 pretty easily. anything over -40 the visators just enter the map and turn around and leave, it gets very anoying.
i like to play in ice sheets mountainous and it gets -60 - -90 pretty easily. anything over -40 the visators just enter the map and turn around and leave, it gets very anoying.
#13
Outdated / Re: [A15] Rim-Magic Magic weapons,books,clothes and Potions. (Updated V.1 14-9-2016)
September 22, 2016, 05:21:33 PM
hhhhmmm heres an idea
bone book of death - animates a courpse into a undead pet depending on level of decay skeleton or zombie (one time use)
glacier book of freeze - does similar effects to stun but no chance of immunity and slow to cast.
molten book of flames - burns enemies and possibly nearby terrain.
wind book of air - air bullet spell (weakest and fastest to cast basicly works like a magic gun)
and you can have fun making outfits to go with them.
one final book
Tartarus tomb of summoning - maybe have 3 levels and only be able to get them via merchant
lvl 1 - summon imp - small weak but skilled at crafting. will wander around your base and craft things.
lvl 2 - summon demon - big and strong great guard. automaticly goes out and smashes raiders.
lvl 3 - summon succubus - works like a standard pawn but males (or if you summon a incubus, females) have trouble aiming at it in combat.
bone book of death - animates a courpse into a undead pet depending on level of decay skeleton or zombie (one time use)
glacier book of freeze - does similar effects to stun but no chance of immunity and slow to cast.
molten book of flames - burns enemies and possibly nearby terrain.
wind book of air - air bullet spell (weakest and fastest to cast basicly works like a magic gun)
and you can have fun making outfits to go with them.
one final book
Tartarus tomb of summoning - maybe have 3 levels and only be able to get them via merchant
lvl 1 - summon imp - small weak but skilled at crafting. will wander around your base and craft things.
lvl 2 - summon demon - big and strong great guard. automaticly goes out and smashes raiders.
lvl 3 - summon succubus - works like a standard pawn but males (or if you summon a incubus, females) have trouble aiming at it in combat.
#14
Mods / Re: [mod request] [new biomes] caverns and others
September 22, 2016, 05:10:14 PMQuote from: Master Bucketsmith on September 10, 2016, 04:58:04 PMQuote from: Serenity on September 10, 2016, 02:24:24 PMAccording to the vanilla code, there's already a chance they drop at the center (as close as possible) of the map instead of the edge. With droppods.
Drop pod raids are already implemented. But if can drop basically right on top of you instead of spawning at the edge of the map that would also make defense very difficult.
i usually build off the side of the map in large mountains so i see this quite a bit.
gotta do da bump er up
#15
Outdated / Re: [A15] Deep Core Miner (+addons) (UD:9/1/16) - An End Game Resource Solution
September 22, 2016, 05:08:54 PM
could you do a addon for cupo panda's mods that does copper, glowstone, froststone, coal
or theres a few mods that add copper.
or theres a few mods that add copper.