If this game goes subscription based, I would buy
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#1
General Discussion / Re: How close we are to the release of the 0.19 / 1.0 version?
August 22, 2018, 09:45:35 PM #2
General Discussion / Re: Alpha 16 unstable branch feedback
December 31, 2016, 09:54:03 PMQuote from: jeffreybar on December 13, 2016, 05:01:15 PMQuote from: Ashery on December 13, 2016, 04:39:59 AM
Not really a fan of the combined beauty and room stat indicator. The display feels incredibly cluttered regardless of what information I'm looking at and I lose pretty much the entire SW section of the beauty display due to the room stats being displayed on top of it.
I second this feedback. In pre-Alpha16 playthroughs, I kept the Room Stats display on almost all the time since it's not obtrusive and it's a good way to keep an eye on cleanliness and such, but the Beauty display is very obtrusive by contrast. I find myself having to keep this combined option turned off all the time unless I really need to check on a room now since it's hard to see what's going on with all the beauty numbers on the ground. I would much rather these two options be separate again.
Agreed, if you can please seperate these two again. The beauty stat tool i never use, the room stat one I use all the time. Is there another way to display a room name and its basic stats like the old one?
#3
General Discussion / Re: Are "last names you'd like to see ingame" working for you?
September 11, 2016, 08:26:43 PM
not that ive seen, at all.
#4
General Discussion / Re: Smelting vs Mining?
September 11, 2016, 06:09:15 PM
Shouldnt mining be the process where you produce ore, that is then smelted to the product you need? I always chuckle how mining right now is a guy pulling fully useable material from the earth.
Although, I guess its "compacted". Is it assumed civilization has come and gone in our rimworld and we are just pulling out old, already refined metal/plasteel/etc?
Although, I guess its "compacted". Is it assumed civilization has come and gone in our rimworld and we are just pulling out old, already refined metal/plasteel/etc?
#5
General Discussion / Re: Wondering why drug trafficing is a-ok while slaves etc isn't
August 22, 2016, 07:19:11 PM
Anyone with a mortgage and a car payment, I'd wager.
#6
General Discussion / Re: Alpha 15 unstable branch testing feedback
August 20, 2016, 08:29:18 PM
Press F to make the food off limits. I do this with my survival food.
#7
General Discussion / Re: Alpha 15 unstable branch testing feedback
August 20, 2016, 02:20:00 AM
bug in the tutorial, I had a couple guys get downed by the single raider, and then were sent to bed. The tutorial explained how you should undraft them, but since they were in bed incapacitated, I couldnt undraft them. Then the order got weird when one guy got out of bed before the others. Does that make sense?
#8
Bugs / Re: A15 - Rancher +8 for animals only shows 2 for stat
August 20, 2016, 02:05:21 AM
looks like the stat went to his brother instead of him, does that make any sense?
#9
Bugs / A15 - Rancher +8 for animals only shows 2 for stat
August 20, 2016, 12:57:05 AM
I'm new to the game, but I cant find any reason in this guys stats that the training stat is so low:
Save file:
https://dl.dropboxusercontent.com/u/2429503/Colony1.zip
Save file:
https://dl.dropboxusercontent.com/u/2429503/Colony1.zip
#10
General Discussion / Re: Alpha 15 unstable branch testing feedback
August 19, 2016, 11:16:32 PM
Do we assume everyone has radios to call other civs? Or should we have to build one to get trade that way? Could build drama and a story to have to get a radio repaired while you are under attack and call for help or someone is sick and you need meds but the radio is busted.. etc.
#11
General Discussion / Re: Alpha 15 unstable branch testing feedback
August 19, 2016, 11:14:21 PM
Can marijuana be made into a material? We should be able to make hemp shirts and hemp pants
#12
General Discussion / Re: This game is so fun!
August 18, 2016, 10:00:18 PM
Thanks guys! I'll definitely write a review. Its kind of self serving, but I want to do what I can so this game continues to be worked on!
#13
General Discussion / This game is so fun!
August 18, 2016, 04:48:50 PM
Just wanted to say thanks for making this game. I definitely want to support more development, it's awesome. I stay away from the forums because I think a lot of the fun is learning and sometimes making hillarious mistakes. I play with permanent death on because it makes me that more attached to my colonists.
I'd love to be a pirate tribe and invade other bases. Or find one of my old bases in a map. This game has so many possibilities. I used half of my return for no man's sky and its 100 times more fun.
I'd love to be a pirate tribe and invade other bases. Or find one of my old bases in a map. This game has so many possibilities. I used half of my return for no man's sky and its 100 times more fun.
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