Will you add more turrets or features in the next updates ?
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#1
Releases / Re: [A14] Turret Collection (v1.14 / 13-08-2016) A14 update and more
September 06, 2016, 12:36:34 PM #3
General Discussion / Re: Whats your story of the most horrible thing you did in Rimworld?
August 24, 2016, 12:39:22 AM
Release a lot of prisonners and shoot them when they're about to reach the corner of the map, only one manage to survive, that one with 30% of movement
#4
General Discussion / Re: Alpha 15 unstable branch testing feedback
August 21, 2016, 12:05:26 AM
Here's something that may change.
The deep-mining is too broken, I get 2500 jades only with a 3x3 when the vein is 7x5. See what I mean ? You can get money too fast without difficulty. That's the same thing for gold and uranium. The thing is I still didn't found any steel veins (I've tried 6 veins). Maybe place more steel and make the other veins more smaller ?
And do you still take saves for the video ?
The deep-mining is too broken, I get 2500 jades only with a 3x3 when the vein is 7x5. See what I mean ? You can get money too fast without difficulty. That's the same thing for gold and uranium. The thing is I still didn't found any steel veins (I've tried 6 veins). Maybe place more steel and make the other veins more smaller ?
And do you still take saves for the video ?
#5
General Discussion / Re: Alpha 15 unstable branch testing feedback
August 19, 2016, 10:24:18 AMQuote from: ruzackovich on August 19, 2016, 09:42:10 AM
a15oh no? not again. and this mean and i must downloading , setting, playing, arranging everything including editing , troubleshooting , compiling, sorting ,picking and crashing overtimes , and doing it from a scratch ? and......that!. is Really reaaaallly,.... annoying . can rimworld had old mod compability ? i playing game for fun, running away from confusing of the real world . like skyrim? it has update from 1.0 until 1.9.2.3.0.8 still old mod run and compatible, not the mentioning adding new 2 add on, can rimworld will become old saves and mod and setting compability.? i am sorry if this is too much annoying of me for you . its just my personal perspective feeling about whatsoever i must do.
Yeah, we want a game with one update every year..
That's an alpha, it's supposed to be updated until the final release, adding new features so quickly is something really good for RimWorld.
#6
General Discussion / Re: Alpha 15 unstable branch testing feedback
August 18, 2016, 08:46:38 PMQuote from: Tynan on August 18, 2016, 07:34:43 PM
While these are worthwhile discussions I am really still looking for general play feedback on balance and such.
Nobody's actually really tested a long-term drug-using colony so I don't know at all how it'd work out!
I tried this new alpha but my save got corrupted short after an update, so here what I have to say.
(I didn't have the time to try them, only tested the trade)
The drug are too expensive, you can get a lot of easy money just with the joints.
That component, required for some drugs, are only purchasable ? Because if you need to make drug with it because your colonists need it, I don't think there is enough traders or enough 'things' to buy. (If it's supposed to be late, why can we search these drugs so early ?)
And I find annoying the fact when you're making beer, the colonist don't put the bucket directly in the barrel, in a sens, it's like a storage.
That's the best I did, even if it's a really poor review.
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