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Messages - peloxi

#1
Outdated / Re: [A17] Harvest Everything! (28.05.2017)
October 22, 2018, 11:55:59 AM
Quote from: FoxXeL on October 21, 2018, 04:49:05 PM
Thanks, I tried this but I get an error.
Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Organ in any active mod or in base resources.
Verse.Log:Error(String, Boolean)
Verse.ContentFinder`1:Get(String, Boolean)
Verse.Graphic_Single:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.ThingDef:<PostLoad>m__3()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

and another error:

MatFrom with null sourceTex.
Verse.Log:Error(String, Boolean)
Verse.MaterialPool:MatFrom(MaterialRequest)
Verse.Graphic_Single:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.ThingDef:<PostLoad>m__3()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

I get these 2 errors about 13 times so I assume it is for each organ. Now I don't know anything about encryption so I can't get myself deeper in to fix the issue. Maybe some help? Thank you in advance.
I don't know I play without errors and 20 other mods (included Rah's Bionics and Surgery Expansion 2.0)
#2
Outdated / Re: [A17] Harvest Everything! (28.05.2017)
October 21, 2018, 10:56:21 AM
Quote from: TheAtomicOption on September 21, 2018, 02:49:12 PM
I managed to update it to B19 for myself since it's only a Def hack. Seems to work ok. I was able to harvest a prisoner's nose and install it on one of my colonists.

Dropbox link to my unofficial B19 update

This link may not last forever. OP Please make non-steam link to official version.
Thank you!


Quote from: FoxXeL on October 19, 2018, 09:21:53 PM
Hi, does it work with version 1.0?
Yes, open about.xml and change <targetVersion>0.19.2009</targetVersion> to <targetVersion>1.0.2059</targetVersion>
#3
Outdated / Re: [A17] Harvest Everything! (28.05.2017)
November 27, 2017, 12:12:21 PM
Quote from: CraigDeVonne on November 27, 2017, 08:05:55 AM
I updated this mod to B18, I hope the author doesn't mind.
It should be working correctly, please let me know if it isn't.

https://1drv.ms/u/s!Avm6om1lVTFUhu5Q076FN-o205-2CA

Enjoy.
Thank you!!!  :D
#4
Releases / Re: [B18] chickens Multiproduce
November 26, 2017, 04:06:00 AM
Quote from: MrWeeGee on November 25, 2017, 04:37:36 AM
Hey, I tried your updated mod for B18 and it was hitting me with a bunch of errors on startup, and wouldn't select bills that had crafting requirements. It worked fine for bills that didn't have any, however.

I found that all the errors just came down to formatting issues. I'm guessing they changed the way the game reads XMLs? Because it worked perfectly in A17.

It was complaining about case-sensitivity (ie: <DefName> needed to be <defName>) and they shortened the <skillRequirements> like so:
Quote      <skillRequirements>
            <Cooking>6</Cooking>
      </skillRequirements>

instead of

      <skillRequirements>
         <li>
            <skill>Cooking</skill>
            <minLevel>6</minLevel>
         </li>

      </skillRequirements>

Anyway, I've ironed out all the formatting issues and it seems to be working perfectly again, error-free:
Chicken's Mod B18 - 1.3.2 (Dropbox)
XML Changes if you want to see all of what was edited.

If you want me to remove the link and all the extra garbage, just let me know. Thanks for making this btw, I absolutely hated crafting piece-by-piece.
Thank you!
#5
Outdated / Re: [A17] Harvest Everything! (28.05.2017)
November 20, 2017, 04:15:07 PM
Can you update "Harvest Everithing!"? Thank you!  :)