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Messages - Gambit017

#1
Ideas / Assign Warden
May 13, 2016, 03:51:10 PM
Much in the same way you can assign a master to an animal, I think you should be able to assign a warden to a prisoner. That way, say you have multiple people who are set to warden, you don't have the one farthest away on the map dropping what they are doing and coming home to warden, when you have another person at the base who could so it just as well. Or, lets say your main Warden has a social of 11, but no interest whatsoever, a 2nd person who has a social skill of 1, but is extremely interested, and 2 prisoners, one with a recruit difficulty 60%, the other 99%. I'd like to be able to set the Warden with the social of 1 only try to recruit the 99% difficulty person, so they gain the experience, while the main warden only recruits the 60% one, having the better chance to succeed.

I hope all that made sense. :)
#2
I just encountered a Bug where some sappers were mining into my colony, and I went out to attack them. The one sapper that was mining kept mining, but the other 2 just stood there as I opened up on them with Pistol's and Rifles.
#3
Ideas / Re: Moats
September 09, 2014, 10:43:45 PM
If not moats, maybe canals and waterways, with the duel purpose of slowing down invaders and bringing water to crops.
#4
Bugs / Re: Pirate Mortar Glitch
July 22, 2014, 06:03:48 PM
Cool. Thanks :)
#5
Bugs / Pirate Mortar Glitch
July 16, 2014, 06:37:16 PM
I was playing and noticed during a pirate siege that the pirates mortar was firing while unmanned. Anyone else noticed or had this glitch happen?