Very intresting modding.
Are traits gainable/discardable in current state of the mod?
For example, can harsh decisions make colonist more firm?
Can easy life soften them?
Is that possible to make Glitterworld Paradise or true Savage Tribe unconcerned about cannibalizing their enemies?
Are traits gainable/discardable in current state of the mod?
For example, can harsh decisions make colonist more firm?
Can easy life soften them?
Is that possible to make Glitterworld Paradise or true Savage Tribe unconcerned about cannibalizing their enemies?