- Raiders could bring attack dogs (maybe attack muffalos) that are much faster, can jump over sandbags, but have less health.
- Staircases onto the roof. During a raid, colonists with long range weapons could climb on top of a building and go prone for improved range, accuracy, and protection.
- Plantable bushes and cacti, to make a pretty garden.
- Bodies decompose/get eaten by wildlife after a while. These bodies further decrease happiness and increase fear. The entrance to my base is full of dead raiders, because I can't be bothered to bury them.

- Alcohol, which increases a colonists happiness but temporarily decreases all their other skills.
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Ideas / Re: Re: Your Cheapest Ideas
October 30, 2013, 11:11:49 AMPages1