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Messages - FancyMancy

#1
Releases / Re: [poll][A17]SPQRim - an ancient age mod
September 03, 2017, 09:29:59 AM
Help! When i load a game, it's all right and the world map works fine. But then, i came across your mod and thought "Why not?" and downloaded it. However, i played it once, closed the game and slept. The next day, i opened Rimworld and loaded my save and it was fine at first, then i decided to buy chocolate in a nearby town. When i opened the world map, there was no Planet, no Sun. Just the icons of various settlements  (Except, strangely, Imperium Romanum.) I am sure that the SPQRim mod is causing it as this started when I used it. I already tried turning the mod off, but my save becomes impossible to load when i turn it off and i had made sure i deleted everything in my colony that is from your mod (With the Dev Tools).

[attachment deleted by admin: too old]
#2
Stories / Re: The Wild o'l west
November 14, 2016, 04:17:54 AM
Chapter 1: Crashland

A fairly large ship,containing 3 prisoners landed on a desert in a Rimworld. Upon touchdown,3 people were kicked out through the left door along with 2 crates.

"Ye bastards are lucky we are leaving you some supplies to make this look like a colonization effort! Ye will die out here,i'm sure!" An important looking man said. The said man then entered the ship and then commanded the pilot to go back to the Midworlds...

"This is really bad." Rick,the surgeon said with remorse.

"Well,this ain't bad." Another one of them said. This time,it was Robourne,a businessman. He was looking at the crates containing 50 units of bread,400 steel and 500 Wood along with 3 pistols.That might seem like it's an easier crashlanding but the problem is...

"Stand back!" Kong the bodyguard said,as he kicked a scarab on the face.They were in a hostile world and worse? According to the Laptop Robourne hid in his duster,the star of this system was really active with solar flares every 10 days...


WIP,it's really busy back here!
#3
Stories / Re: Rimworld is...
November 14, 2016, 03:41:27 AM
Rimworld is surviving onslaughts of raids but dying due to the plauge.
#4
Stories / Re: The Wild o'l west
November 13, 2016, 05:52:57 AM
UPDATE: Editing the post,i f**** it up
#5
Stories / The Wild o'l west
November 13, 2016, 05:47:34 AM
In this post,i will be posting updates about my custom scenario; The Wild O'l West! (Difficulty: Phoebe Extreme!)



Here are the Colonists Cowboys that will try and survive,in the extreme deserts!

Robourne


Born an adventurer,Robourne had many minor accidents.But it took it's toll when Robourne,at the age of 9 fell into a cliff and fell into a rock headfirst causing him to have coma for almost 5 years.On his adulthood,he was given his father's business which he accepted.After a few years,the democracy of his urbworld became a Dictatorial and he was thrown to a Rimworld along with his soon to be companions...

He became the sheriff,even though he isn't really a sheriff as he was really helpful and had a silver tounge

Kong,The Defenses expert


Born on a Midworld,Kong lived a normal life.He had a gift for a storytelling as he read books alot.But sometimes,books can be misleading; On a library...he found a book about cannibalism...
On his adulthood,he became a bodyguard,protecting those who paid him from harm.All was good until he was caught eating human flesh.The council decided that he should be thrown away to a Rimworld along with 2 more unwanteds and luck has it that Robourne and Rick was there...

Rick,The Doctor


Rick was a sickly child,he oftentimes had to take his own medicine,even craft it if his parents are out of the house while he was sick.This caused him to know alot about medicine,leading to him being accepted to a medical school.After he graduated,all was well until he  "killed" an important person's daughter (Even though she was actually hit by a charged shot in the heart) during a battle in two Midworlds...


#6
Off-Topic / Re: Count to 9000 before Tynan posts!
November 13, 2016, 04:33:21 AM
4422

We've gone so far. I hope Tynan doesn't get too active and destroy our goal.
#7
Mod bugs / Re: Problem with the comms. console
November 11, 2016, 08:05:44 AM
I reloaded my save and it was fixed,sorry for the time i kinda wasted!
http://imgur.com/a/Cg3Sx
#8
The conversation between Raygun and Clark.

Raygun: Clark,why are you hauling the clothing of the corpses that we trained on on the Meditrain(TM)?

Clark: because...we need clothing?

Raygun: Winter is coming! You need to start hauling the food so they wont rot before the winter decides to duck us up!

Berg: *Hauls the cotton*

Raygun: *Facepalm* Guys...Guys...Guys...

Clark: Fine,i'll haul this corn.

*After hauling a stack*

Raygun: ...Goddamnit,Clark! KEEP HAULING THE CORN-

#9
Mod bugs / Problem with the comms. console
November 11, 2016, 06:28:45 AM
Problem: This (http://imgur.com/a/8Go2t) thing in devmode. It appeared the very first time i used the comms. console (Visitors left my colony while there is a raid,got caught in the crossfire and got pulverized by me and i needed to bribe them back.)

How to reproduce: It was my first time making and using the console in this specific colony. The other consoles in the other colonies worked well.

I am sure that it isn't a mod,but if you think it is here is my modlist;

http://imgur.com/a/Mmr3h

http://imgur.com/a/RX3Js

http://imgur.com/a/EMcmy
#10
Releases / Re: [A15][MODLIST] Glitter Tech
November 10, 2016, 07:11:00 AM
This http://imgur.com/a/al8HF error showed up in the logs. What could it be?