Quote from: grinch on February 22, 2017, 10:00:18 AM
I set penoxycyline every 7 days. Got plague but inmu its at 91% , pretty safe
The game says to take it every 5 days IIRC.
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Show posts MenuQuote from: grinch on February 22, 2017, 10:00:18 AM
I set penoxycyline every 7 days. Got plague but inmu its at 91% , pretty safe
Quote from: Zhentar on January 31, 2017, 12:36:54 AM
Zhentar's Vanilla Fixes includes a fix for the nutrient paste dispenser issue.
Quote from: Shurp on January 26, 2017, 07:00:16 AM
In my experience... the colonists who are precious little snowflakes ("mental break threshold +15%") are much harder to manage than colonists with a few scars. Although I suppose it depends on how many they have. They usually don't come with more than one or two, and prompt treatment of injuries usually prevents them from getting more.
Maybe it would help to think of a Rimworld "scar" not as a bit of discolored flesh but rather a giant chunk of missing arm/leg that the warg bit off and swallowed.
Quote from: Zhentar on January 21, 2017, 07:51:18 PM
I did notice a small improvement, but nothing radical. Probably most of the deleted pawns were dead, so they aren't very expensive to tick.
As for burning corpses, the only pawns that could be cleaned up would be the dead pawn that you burned, so again, not a very big win. Unless..... hmmm....
Another new version. This one prunes branches only connected to the relationship tree through dead, corpseless pawns. It clears another ~350 pawns from your save, and potentially more if you start burning corpses.
Quote from: Beider on January 24, 2017, 02:02:17 PM
Why even bother, you can just grow drugs, brew beer, make sculptures or all of them. Sell it to traders and buy all the metal you need.