I have been using this mod as part of HCSK. It's rare that I find the risk associated with an event to be worth completing it.
I think one of two things would help. Either make the rewards better (things I can't get without leaving my own map, eg. ressurector mech serum for example, are great rewards) or have tie-ins to the current colonists -- I would be a lot more interested in risking pawns rescuing prisoners if the prisoner in question was a current colonists wife or child.
I think one of two things would help. Either make the rewards better (things I can't get without leaving my own map, eg. ressurector mech serum for example, are great rewards) or have tie-ins to the current colonists -- I would be a lot more interested in risking pawns rescuing prisoners if the prisoner in question was a current colonists wife or child.