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Messages - Dr_Zhivago

Pages: [1] 2 3 ... 16
1
Releases / Re: [1.2] Maarx's QoL/UI Vanilla-Friendly Mods
« on: December 09, 2020, 10:09:59 AM »
Nice work!

2
Mods / Re: Deterministic raiding parties
« on: October 28, 2020, 04:05:13 AM »
There is also "Rim War" which you may be interested in https://steamcommunity.com/sharedfiles/filedetails/?id=2222935097

3
Mods / Re: How to download workshop mod's as non-steam user.
« on: October 28, 2020, 03:55:53 AM »
I'd like to note that there is a 3rd party mod manager called "RimPy" that is amazing, and includes a non-steam downloader from Steam using Steam CMD
This "mod" is simply a database to help auto-sort. You can probably use RimPy to also download the database.
It's seriously amazing.


https://steamcommunity.com/sharedfiles/filedetails/?id=1847679158


Fuck I need to learn to read.

4
Releases / Re: [1.1][1.0][Texture] Naked Softness
« on: February 25, 2020, 07:22:39 AM »
Nice

7
Releases / Re: [1.0] The Doctor's World (November 25, 2019)
« on: January 21, 2020, 03:44:12 PM »
DocPawnOverhaul new mod.

8
Releases / Re: [1.0] The Doctor's World (November 25, 2019)
« on: January 10, 2020, 11:38:20 PM »
DocWorld has been updated:
For most recent updates visit the Change Log.

9
Releases / Re: [1.0] Expanded Woodworking (Revived) (2019-11-24)
« on: November 26, 2019, 12:40:57 AM »
As far as I know Spaceman, new defNames are always destructive. It shouldn't destroy the save, but a lot of items will destructively disappear depending on what you change.

10
Releases / Re: [1.0] The Doctor's World (November 11, 2019)
« on: November 26, 2019, 12:15:23 AM »
DocTech new mod.

11
Releases / Re: [1.0] The Doctor's World (November 11, 2019)
« on: November 16, 2019, 02:31:44 AM »
Hi Doc,

Any recommended load order when working along Preemptive Strike? I can't find the watchtowers on the Architect tab.

Thanks a lot.

Probably an update, I'll look into it. Thanks for letting me know.

Edit: Nope, still in the security designation category and no errors logged on my end.

12
Releases / Re: [1.0] The Doctor's World (November 03, 2019)
« on: November 06, 2019, 07:11:37 AM »
Amnesia has been updated.
Code: [Select]
Code rewritten. New license.
Rolling Table has been updated.
Code: [Select]
New textures and new license.

13
Releases / Re: [1.0] Carry Capacity Fix
« on: November 05, 2019, 06:36:31 AM »
I went ahead and did it. Since the author is MIA and there's no license. Let me know if you have any issues with this Transcend.

https://steamcommunity.com/sharedfiles/filedetails/?id=1906760965


Mod was rewritten by another author with an acknowledgement to yours
https://github.com/DrZhivago1/Carry_Capacity_Fixed

14
Releases / Re: [1.0] The Doctor's World (October 08, 2019)
« on: October 22, 2019, 05:41:20 AM »
DocWorld has been updated:
For most recent updates visit the Change Log.

15
Releases / Re: [1.0] The Doctor's World (September 17, 2019)
« on: October 09, 2019, 02:21:59 AM »
DocWorld has been updated:
Code: [Select]
Date Format: DD/MM/YYYY
**v1.0.15 (08/10/2019):**

Updated "FishIndustry" patch, the pier is now masked and 'stuffed'.
Updated "Glass+Lights_GlassRequisites" patch, mods additionally supported: Ceiling Light [1.0], Clutter "The Door Stuff", Clutter "Windows Stuff", Dubs Bad Hygiene, Glitter Tech, Static Quality Plus 1.2, Wall Light.
Updated "GloomyVanilla_DesignationCategory" patch, supports "Gloomy Vanilla Overhaul".
Updated "VGP Garden Gourmet" patch, canning stove and candy table are now masked textures.

IF "Ceramics" AND "[RF] Fertile Fields [1.0]"/"Expanded Woodworking" are installed:
Add most recipes to RockMill from [RF]FF. Add fiber recipe to woodworking tables from Expanded Woodworking.

IF "[TWC]Cupro's Stones 1.0" AND "MBS Faux Rock (Un-Unofficial) with smoothing" are installed:
Change textures used to match cupro stones for Faux Rock.

IF "[TWC]Cupro's Stones 1.0" AND "Simply More Bridges" are installed:
Add all stone types to bridges and match stone colors.

IF "Expanded Roofing" is installed:
Get rid of the annoying square shadows with glass roof.

IF "Expanded Woodworking" AND "[RF] Fertile Fields [1.0]" are installed:
'Stuffs' the compost bin and applies texture masks.

IF "High Density Hydroponics" is installed:
Move hydroponics to Husbandry designation category.

IF "More Hydroponics" is installed:
Move items to "Husbandry" designation category.

IF "[WD] Reinforced Doors 1.0" AND "Vanilla Furniture Expanded - Spacer Module" are installed:
Move reinforced doors into the same research requirements as reinforced walls.

IF "RoofBomb" is installed:
Make IEDs a research prerequisite.

IF "Vanilla Fences" OR "Vanilla Fences (Fence Tab)" are installed:
Keep fences in "Fences" designation category.

IF "Vanilla Furniture Expanded - Production" is installed:
Move items to "Culinary" designation category.

IF "Zen Garden" is installed:
Reorder Zen designation category.

IF "Zen Garden" AND "GloomyFurniture" are installed:
Move Zen Garden decor to Gloomy decoration category, and remove Zen category.

Rolling Table has been updated:
Code: [Select]
"Smokeleaf Industry Reborn" compatibility included.

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