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Messages - Hans Lemurson

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Suggestions / Re: Nerf prey.
« on: September 18, 2018, 12:16:22 AM »
I thought predator attacks had a stun effect that lessened the likelyhood of the prey fighting back.  Maybe something got changed with that?

General Discussion / Re: Pawns feeding best meals to sick chickens.
« on: September 09, 2018, 04:50:22 AM »
Chickens used to be so food efficient you could keep them fed on eggs and chicken meat.

General Discussion / Re: Do Organ Conditions Transfer to the New Owner?
« on: August 28, 2018, 07:30:00 AM »
You actually won't get an organ at all, if the source is somehow diseased.
You mean you avoided un-necessary data tracking on the organ items, but didn't have the common decency to give us a "Remove and re-insert the heart and it's as good as new!" exploit?  :'(

What kind of game developer do you think you are?

General Discussion / Re: Argh!!! It's a heatwave!
« on: August 26, 2018, 05:39:11 PM »
Game-ending scenarios are frustrating when the colony you've invested hours into goes out with a whimper.  But the story of the cascade of failures that ultimately lead to its demise is always entertaining!  And that's what RimWorld was made for.

General Discussion / Re: [B18] Coldest or Hottest Seeds!
« on: August 24, 2018, 07:41:33 AM »
Seed "grasshopper"

Globe Coverage  100%
Overall rainfall: Normal
Overall temperature: Lowest

91.54 N 169.37 E


Avg Temp -81.8 C
Avg Temp (Winter) -108.2 C
Avg Temp (Summer) -55.4 C
91.54 degrees north?  I'm not too sure how the geometry works on that one...

I think this is a good idea.  It is very odd that these region or planet-spanning events seem to be entirely local in their effects.

General Discussion / Re: How to plan amount of raw food ingredients?
« on: August 11, 2018, 07:53:26 PM »
Butcher them only when you need meat, because in term of store space efficiency big animals are best to store in form of corpse rather than their meat counterparts. The maximum stack of meat per tile is 75, and big animal's meat value more than 75. This will save your freezer space. In other word, you will want to always butcher small animal with meat value less than 75 for obvious reason.
Also Animal Corpses in your freezer have a smaller impact on your Colony Wealth than the meat and leather they produce.  A Freezer full of muffalos will attract less unwanted attention than a freezer full of beef and hides.

General Discussion / This game causes nothing but sadness...
« on: April 26, 2018, 04:12:29 AM »
The youtuber Killian Experience made a video recently about the saddest story he's ever had in Rimworld.  I had to share it with you so that you all might know his pain.

General Discussion / Re: Pigs vs. Chickens vs. Cows
« on: February 26, 2018, 07:38:34 PM »
Me, I just want to see the fight described in the thread title.

General Discussion / Re: Why not simply integrate conventional mods?
« on: February 23, 2018, 07:56:35 AM »
Some mod features have been integrated in the past.
The thing to remember is that the base version of the game has to work for everybody, and not everybody wants the same sorts of things in the game.  This conservative approach will necessarily make the game a little more bland than you might like.

However, a lot of effort was put into making the game extremely mod-friendly for exactly this reason.  Take that as a hint about how the game is intended to be played. ;)

General Discussion / Re: Can you stop nock down?
« on: February 17, 2018, 08:56:43 PM »

Some people just want to see the world burn. I'm okay with having one pyromaniac in my colony, although I've noticed number of them doesn't have a major effect on how often the event takes place. In other words they take turns, so likely you wil have one or two fire-starting sprees during one year whether you have one or five pyromaniacs in your colony.
So an all-pyromaniac colony might actually be possible?  (Assuming you can take care of the lack of firefighting ability)

Arrest the pyro and put them in a double-thick stone cell with filled with lush carpets and plenty of wooden furniture, and remove it from your "Home Area".

Irony should happen eventually.

Relationships can start over jokes and end over politics,
Politics? What kind of politics could there  possibly be in RimWorld?

"I wonder if sometimes the being that reads our secret thoughts and constantly tramples on our free will to command our bodies like puppets... that it might not always have our best interests at heart."
"Die heretic!"

General Discussion / Re: Domestic Meat Industry
« on: February 14, 2018, 07:50:19 PM »
Chickens are great for meat.  Their reproduction rate via eggs is quite high.

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