Checked with the grammar log turned ON:
For a melee combat the PawnKind is not listed in the CONSTANTS, so what I said above would not apply.
For a melee combat the PawnKind is not listed in the CONSTANTS, so what I said above would not apply.
Code Select
INCLUDES
Damage_Flame
Combat_ExplosionImpact
Combat_WoundIncludes
Combat_MeleeDamageIncludes
Combat_MeleeIncludes
CONSTANTS
recipient_part0_destroyed False
recipient_part0_gender Male
recipient_part_damaged0_outside True
recipient_part_damaged0_gender Male
recipient_part_count 1
recipient_part_destroyed_count 0
recipient_part_damaged_count 1
deflected False
INITIATOR_faction Ancients
INITIATOR_flesh Normal
INITIATOR_gender Male
RECIPIENT_faction Ancients
RECIPIENT_flesh Normal
RECIPIENT_gender Male