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Messages - carterz30cal

#1
Mods / Re: [mod request] interplanetary beacon
December 27, 2018, 06:35:57 PM
Sounds cool... and useful!
If I had the time I'd have a go but sadly I don't really  :-\
#2
Help / C# functions.....
October 25, 2017, 03:58:35 PM
Hello. I am looking at making a rimworld A18 mod involving some of the new stuff, and I would like to use c#. Can anybody tell me the standard rimworld c# stuff, how to run em on the rim, and functions for spawning entities, he hediffs and other useful stuff
#3
Help / Re: Surgery Bill?
August 24, 2017, 05:34:02 PM
Fixed. Can a moderator delete this please
#4
Help / Surgery Bill?
August 23, 2017, 03:59:22 PM
What xml would i need to make a surgery for my new organ? (Spiked Heart)
I have tried but it never shows up :(
This is work for my upcoming mod: Guns and More (combat mod)
#5
Unfinished / Re: Guns And More
August 23, 2017, 03:20:42 PM
More pictures!
http://imgur.com/HRR0UfQ
http://imgur.com/mcLVE72
(I'm still dumb)
The texture for the new floor is outdated, i am working on it.
The battering ram will be a early/mid game melee weapon that deals lots of damage but slowly. It is blunt damage but due to the massive damage most parts will be destroyed so it isn't very effective for capturing unless you just want to harvest some parts (kidneys,lungs etc.)
Vomit-inducing dart gun is finished!
#6
Unfinished / Re: Guns And More
August 16, 2017, 05:15:43 AM
Here are some pics!
https://www.flickr.com/photos/151592012@N07/
(I am dumb, I couldn't upload pictures on the forums XD)
The IceStorm is in testing right now.
I am also adding a line of "cooled" clothes for hot area combat and indoor fire-fights.
The textures are coming along nicely.
I will attempt to host on GitHub although the main distributer will be steam workshop.
Release soon!
#7
Unfinished / Guns And More
August 15, 2017, 10:10:25 AM
Hey guys!
I'm working on a new combat-oriented xml (i'm a C# dummy) mod. Will add some pictures after next balancing/test session!
I've even got beer bombs (not the most practical weapon as it takes 8 dummies to blackout one elite.) and a new weapon called the FireStorm (really powerful barrage weapon). IceStorm is also in development.


Planned 1.0 features:
-Dart Guns (different effects) - done for now. (except recipe costs)
-FireStorm Range - very nearly done. (just got to do some textures for the different ones)
-IceStorm Range - halfway through.
-"Cooled" Clothing (for desert battles and firefighting) - just started
-More belts - done. (apart from adv. smokepop belt radius and desc.)
-Battering Ram - done.
- And more.. (get the pun?)
The mod will be mainly late-game although i will be adding some tribal and early-game items. I have also added urbworld medicine (still needs textures).
UPDATE:
-still need to finish costs for dart-guns
-textures for items and the fire/ice storms need to be finished
-considering a new material for late-game
-working on some meals.
Stay tuned - release soon!
Quick-note (19 august):
The battering ram is made out of WOODY stuff, so if a mod adds any woody stuff materials you can build a battering ram out of that :).
#8
Sounds cool!
Can't wait!
Haven't watched vids yet but will soon.
When is estimated release date and what will be the included in first release?