If you want to have everything butchered immediately, then suspend the cooking and brewing bills.
If you want multiple jobs completed by one crafter/cook/etc., then you can tell them to make 5x of each or to keep producing until you have like 10x of each in storage. Yes, they'll make all of one before making any of the other, but you do get both.
Still, some way of prioritizing bills between tables would be nice.
If you want multiple jobs completed by one crafter/cook/etc., then you can tell them to make 5x of each or to keep producing until you have like 10x of each in storage. Yes, they'll make all of one before making any of the other, but you do get both.
Still, some way of prioritizing bills between tables would be nice.
And discussing multiplayer ideas is all great - but I would much rather see it in it's own right and in it's own topic, otherwise it'll get buried away in here anyway. And I really think it's good to keep your community informed what are the option before you - if we're all on the same page, we can much easier sort some thing out ourselves. Tynan already stated multiplayer is a possibility much later down the road - now it's something community has to consider and abide by. And if you just let these newbloods come with the same great idea yet again and again, Tynan will be forced to address the same topic again and again eventually. You can't blame them - this is what newbloods do. But if we - as a community - have discussed this topic before and came to an agreement over it, it's our job to let newcomer in on it. Rely the knowledge, if you will.