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Messages - GeneralJeremiah

#1
Such a great thread loved seeing all the art you guys made!
#2
Ideas / Re: Your Cheapest Ideas
April 02, 2017, 07:54:46 PM
I didn't read all 300 pages here and I recently began playing the game but here is my suggestion.  I believe it would be a cheap consideration.

When you launch colonists into space to save them it would be cool if they were then added to a list of saved colonists.  A player could then choose one of them when starting a future colony to be their elder or their character to start with.  It would make sense since if they are in a space ship they could be dropped via an escape pod down to the starting site.  I think it would be a somewhat cheap addition but I'm unsure,  however i do know that players would find this very appealing and the satisfaction gained from this addition would be greater than the cost to implement. 

Another suggestion that would not be so cheap...  If not in the game currently i don't believe it is...
When two colonists have a baby the baby would have a chance of obtaining the parents traits and possibly a percentage of their skill.  It would be a cool way to have improved generations and would add depth to breeding versus taking in newcomers. 

Thanks for reading and great game!  Really enjoying it.  -J*