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Messages - urenemas

#1
[1.3.3159 w/ Royalty & Ideology]

Edit: So this save has had a problem before I'm not sure if it's related but here is the link to the discussion I had resolving that issue:

https://steamcommunity.com/app/294100/discussions/0/3040481812843571638/

This is the error I get while trying to right-click for the context menu


Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.RitualBehaviorWorker.CanStartRitualNow (Verse.TargetInfo target, RimWorld.Precept_Ritual ritual, Verse.Pawn selectedPawn, System.Collections.Generic.Dictionary`2[TKey,TValue] forcedForRole) [0x00079] in <e13bd2f1929544099ed2b58e66ece833>:0
  at Verse.Thing+<GetFloatMenuOptions>d__147.MoveNext () [0x0015e] in <e13bd2f1929544099ed2b58e66ece833>:0
  at Verse.ThingWithComps+<GetFloatMenuOptions>d__40.MoveNext () [0x00078] in <e13bd2f1929544099ed2b58e66ece833>:0
  at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch4(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
  at RimWorld.FloatMenuMakerMap.ChoicesAtFor (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Boolean suppressAutoTakeableGoto) [0x000a5] in <e13bd2f1929544099ed2b58e66ece833>:0
  at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x000a1] in <e13bd2f1929544099ed2b58e66ece833>:0
  at RimWorld.Selector.HandleMapClicks () [0x000a9] in <e13bd2f1929544099ed2b58e66ece833>:0
  at RimWorld.Selector.SelectorOnGUI () [0x00000] in <e13bd2f1929544099ed2b58e66ece833>:0
  at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <e13bd2f1929544099ed2b58e66ece833>:0
  at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch1(RimWorld.UIRoot_Play)
  at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)


Here is the full log:

https://gist.github.com/c50b2e9749930c6851dbf174eeda8fe5


#2
My ideology leader who is a female receives the role name of a male gendered leader
Obviously they should receive the female version of the name

I have come to notice that this mistake is only on the panel displayed in the screen shot, other references are corcect.

To reproduce -
Have a female pawn
Have different leader names for each gender
Set the female pawn to leader role
Receive male leader role name