Dogs & cats have been mentioned through this post. Here's a few more terrible ideas & suggestions;
*Dogs drag their butts across the ground randomly. Only indoors though & preferably with a pawn present.
*Dogs eat cat/feline poo. Why not let pawns stockpile cat poo so the dogs/canines eat at will. Of course it will cause a horrible mood for any pawn that happens upon the dog chowing down on their kitty snack. Cat poo in stockpiles will cause poor moods.
*Vomit! The only thing dogs love more than cat poo! Anything pukes in an area animals are allowed & a horde of dogs will descend to clean up the mess. Can cause more puking ala Stand by Me.
*Genital & butt sniffing. There's not enough of that. Embarrassed moodlet.
* Dog farts that can clear a room & occasionally send a pawn to the hospital.
* Cats should be able to intermittently lay on pawns faces. When (& if) pawns wake up they should get a negative moodlet.
* Cats can sit & stare at a wall for hours. They'll sometimes hiss & scream at the imaginary object, other times they'll freak the hell out - arch their backs, jump in the air & run for their lives. Pawns who witness this too often will inevitably have a mental break. This may or may not include firing wildly at the offensive wall. Pawns should naturally be given access to 'religious' items like holy water, crystals, sage smudges. These items should have a special stockpile (in front of the offending wall) that grows increasingly more ridiculous & therefore set more pawns off as they have to pass it in their daily activities.
*Ever see the roomba cat video? Imagine an army of cats on hauler bots going into war.
* The Sims has a few great scenarios that would fit perfectly in Rimworld;
The ability to force prisoners to art & craft. If they refuse don't feed them, if they still refuse take one of every pair of organs, escalate til death.
When trading make sure to screw every female pawn there so that in 5 Rim years you'll get Visitors. About 500 of them looking for their fathers & no you can't kill them. They're your children! They'll just sit outside your base calling to their dads. If they die of starvation or injury while there you'll be getting a visit from mum!
Go from base to base on the map & screw all the other pawns to death until you've taken over the world & no one else is left alive.
* Allow for everything to be re-coloured in pastels & glitter. This game isn't nearly feminine enough & I say this as a woman. I want a pink mortar to fire my glitter shells dammit.
* The ability to create a public building like a pub or a wild west style saloon. They can drink, gamble, whore & deal drugs within this space. It can be used as a free standing guest house. They can also be robbed & gun battles can occur. It will be exempt from damage in Raids, etc therefore it can be placed outside the base. Pawns inside will still be subject to death by pub fighting, robbery, etc.
*Dogs drag their butts across the ground randomly. Only indoors though & preferably with a pawn present.
*Dogs eat cat/feline poo. Why not let pawns stockpile cat poo so the dogs/canines eat at will. Of course it will cause a horrible mood for any pawn that happens upon the dog chowing down on their kitty snack. Cat poo in stockpiles will cause poor moods.
*Vomit! The only thing dogs love more than cat poo! Anything pukes in an area animals are allowed & a horde of dogs will descend to clean up the mess. Can cause more puking ala Stand by Me.
*Genital & butt sniffing. There's not enough of that. Embarrassed moodlet.
* Dog farts that can clear a room & occasionally send a pawn to the hospital.
* Cats should be able to intermittently lay on pawns faces. When (& if) pawns wake up they should get a negative moodlet.
* Cats can sit & stare at a wall for hours. They'll sometimes hiss & scream at the imaginary object, other times they'll freak the hell out - arch their backs, jump in the air & run for their lives. Pawns who witness this too often will inevitably have a mental break. This may or may not include firing wildly at the offensive wall. Pawns should naturally be given access to 'religious' items like holy water, crystals, sage smudges. These items should have a special stockpile (in front of the offending wall) that grows increasingly more ridiculous & therefore set more pawns off as they have to pass it in their daily activities.
*Ever see the roomba cat video? Imagine an army of cats on hauler bots going into war.
* The Sims has a few great scenarios that would fit perfectly in Rimworld;
The ability to force prisoners to art & craft. If they refuse don't feed them, if they still refuse take one of every pair of organs, escalate til death.
When trading make sure to screw every female pawn there so that in 5 Rim years you'll get Visitors. About 500 of them looking for their fathers & no you can't kill them. They're your children! They'll just sit outside your base calling to their dads. If they die of starvation or injury while there you'll be getting a visit from mum!
Go from base to base on the map & screw all the other pawns to death until you've taken over the world & no one else is left alive.
* Allow for everything to be re-coloured in pastels & glitter. This game isn't nearly feminine enough & I say this as a woman. I want a pink mortar to fire my glitter shells dammit.
* The ability to create a public building like a pub or a wild west style saloon. They can drink, gamble, whore & deal drugs within this space. It can be used as a free standing guest house. They can also be robbed & gun battles can occur. It will be exempt from damage in Raids, etc therefore it can be placed outside the base. Pawns inside will still be subject to death by pub fighting, robbery, etc.

